Directory Sites

  • QuickCD

    General-purpose collision detection library, capable of handling general polygon soups. Based on hierarchies of bounding volumes of discrete-orientation polytopes. Free source for noncommercial use.

    www.ams.sunysb.edu

  • RAPID: Robust and Accurate Polygon Interference Detection

    A numerically robust library supporting general polygon soups, based on oriented bounding box (OBB) trees. The source is available for noncommercial use via email. A paper on OBB trees is available for download.

    www.cs.unc.edu

  • V-Collide

    A collision detection library for general polygon soups. Combines I_COLLIDE's "sweep and prune" algorithm with RAPID. Source available for noncommercial use.

    www.cs.unc.edu

  • V-Clip Collision Detection Library

    An implementation of the Lin-Canny algorithm for computing the distance between two closed polyhedra. Source available for noncommercial use.

    www.merl.com

  • SOLID: Software Library for Interference Detection

    LGPL standard C++ library for interactive collision detection, based on axis-aligned bounding box trees.

    www.win.tue.nl

  • I_COLLIDE

    An interactive and exact collision-detection library for convex polyhedra. Includes the source code (free for noncommercial use), relevant papers, and an MPEG demonstration.

    www.cs.unc.edu

  • Computing the Distance between Objects

    An implementation of the Gilbert, Johnson, and Keerthi (GJK) algorithm for tracking the distance between a pair of convex polyhedra. Source available for nonprofit use.

    web.comlab.ox.ac.uk

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