16-bit application

From Wikipedia, the free encyclopedia

A 16 bit application is any software written for MS-DOS, OS/2 1.x or early versions of Microsoft Windows which originally ran on the 16-bit Intel 8088 and Intel 80286 microprocessors. Such applications used a 20-bit or 24-bit segment or selector-offset address representation to extend the range of addressable memory locations beyond what was possible using only 16-bit addresses. Programs containing more than 216 bytes (64 kibibytes) of instructions and data therefore required special instructions to switch between their 64-kibibyte segments, increasing the complexity of programming 16-bit applications.

Microprocessors
4-bit 8-bit 16-bit 24-bit 31-bit 32-bit 48-bit 64-bit 128-bit
Applications
8-bit   16-bit   31-bit 32-bit   64-bit  
Data Sizes
4-bit 8-bit 16-bit     32-bit   64-bit 128-bit
nibble byte octet word dword qword

In computer architecture, 16-bit integers, memory addresses, or other data units are those that are at most 16 bits (2 octets) wide. Also, 16-bit CPU and ALU architectures are those that are based on registers, address buses, or data buses of that size.


This article was originally based on material from the Free On-line Dictionary of Computing, which is licensed under the GFDL.Chruscinski 07:51, 21 March 2007 (UTC)

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