ARQuake

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An example of what ARQuake looks like
An example of what ARQuake looks like

ARQuake is an Augmented Reality version of the popular Quake game by id Software. Created in the Wearable Computer Lab at the University of South Australia, ARQuake provides a first-person shooter that allows the user to run around in the real world whilst playing a game in the computer generated world. The system uses GPS, a hybrid magnetic and inertial orientation sensor, a custom made gun controller, and a standard laptop carried on a backpack. ARQuake was the first fully working Augmented Reality game created for outdoor use.

The ARQuake project was started by Dr. Bruce H. Thomas. It was initially implemented by a group of honours students Benjamin Close, John Donoghue, John Squires and Philip DeBondi in the year 2000. Dr. Wayne Piekarski has further improved the game to work with the latest mobile AR technology. The game has never become commercial, existing only in its prototype state. However, it has generated some interest in the Augmented Reality world.

  • Thomas, B., Close, B., Donoghue, J., Squires, J., De Bondi, P., Morris, M., and Piekarski, W. "ARQuake: An Outdoor/Indoor Augmented Reality First Person Application." In 4th International Symposium on Wearable Computers, pp 139-146, Atlanta, Ga, Oct 2000.
  • Thomas, B. H., Close, B., Donoghue, J., Squires, J., De Bondi, P., and Piekarski, W. "First Person Indoor/Outdoor Augmented Reality Application: ARQuake." Personal and Ubiquitous Computing, Vol. 6, No. 2, 2002.
  • Thomas, B. H., Krul, N., Close, B., and Piekarski, W. "Usability and Playability Issues for ARQuake." In 1st International Workshop on Entertainment Computing, Tokyo, Japan, May 2002.

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