Andernach chess

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Michel Caillaud
Comm. Andernach TT, 1993
Image:chess_zhor_26.png
Image:chess_zver_26.png
a8 b8 c8 d8 e8 f8 g8 h8
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess_zver_26.png
Image:chess_zhor_26.png
Shortest proof game in 3.0 (Andernach chess).

Andernach chess is a chess variant in which a piece making a capture (except kings) changes colour.[1] For instance, if a white bishop on a2 were to capture a black knight on g8, the end result would be a black bishop on g8. Non-capturing moves are played as in orthodox chess. If a pawn captures on 8th rank, it is promoted first and then changes colour.

The game was named after the German town of Andernach, which is the site of annual meetings of fairy chess enthusiasts. It was during the 1993 meeting there that Andernach chess was introduced with a chess problem composing tournament for Andernach problems. It has since become a popular variant in problem composition, though it has not yet become popular as a game-playing variant.

Contents

At the right an example Andernach chess problem is shown. The task is to find a proof game, which would last 3 moves and lead to the shown position. The solution is: 1.Nf3 Nc6 2.Ne5 Nxe5 (=wN) (Black knight turns to white knight after capture on e5. White can now move this knight.) 3.Nxd7 (=bN) (This time white knight turns into black knight.) Nb8. This leads to the position shown on the diagram.

Predecessor of Andernach chess was Tibetan chess, in which a black unit (called lama) changes colour when it captures a white piece of a different type. As in Andernach chess, king is not effected by capture. For example, if black pawn on d7 captures white queen on c6, it becomes white pawn and can be moved by white on the next move. This game has nothing to do with Chandraki, chess variant presumably played in Tibet.[2]

A variant on Andernach chess is anti-Andernach, in which pieces except kings change colour after non-captures, but stay the same colour after a capture. There is also super-Andernach in which all pieces excepts kings change colour after every move, whether a capture or not. Super-Andernach was indroduced by John Rice in The Problemist Supplement in March 2006.

  1. ^ Andernach Chess by Joost de Heer and Otto Janko
  2. ^ Chandraki, the Tibetan Chess by Jean-Louis Cazaux.

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