Double Dragon Advance
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| Double Dragon Advance | |
|---|---|
| Developer | Million |
| Publisher | Atlus |
| Designer | Muneki Ebinuma (planner) |
| Released | NA November 13, 2003 JP March 5, 2004 |
| Genre | Side Scrolling Fighter |
| Mode(s) | Single player, Two Player Cooperative |
| Ratings | ESRB: T (Teen) |
| Platform(s) | Game Boy Advance |
Double Dragon Advance (ダブルドラゴンアドバンス Daburu Doragon Adobansu?) is a 2003 side-scrolling beat-em-up released for the Game Boy Advance. It was published by Atlus and developed by Million Inc. It is a remake of the 1987 arcade game Double Dragon and incorporates elements from its sequels and home versions.
Double Dragon Advance follows the same premise as the original arcade game. Billy's girlfriend Marian is taken captive by the Shadow Warriors (the Black Warriors in the original version), who demand the secrets of Billy and Jimmy's fighting style Sou-Setsu-Ken in exchange for her safety. This time, the story is told through in-game cut-scenes featuring hand-drawn artwork overlaid with text that narrates the action or describes dialogue between the main characters.
This time, several new techniques taken from later installments are added to the Lee brothers' repertoire in addition to the ones they had in the original arcade game: this includes the sit-on punch from the NES version of the first game and Renegade; the Cyclone Kick, Hyper Knee and Hyper Uppercut from the NES version pf Double Dragon II: The Revenge, the ability to dash and stomp fallen enemies from Double Dragon 3: The Rosetta Stone and The Combatribes; and even the ability to block and parry an enemy's attack from Super Double Dragon. New weapons are introduced such as a battle axe and kali sticks, as well as the flail from Double Dragon II and the nunchaku from Super Double Dragon. The player can also bend their knees to avoid attacks or execute the Hyper Knee or Hyper Uppercut (in the second NES game, the player could only bend their knees by landing from a jump or from recovering after being knocked down).
All four stages from the arcade game are included, along with four new stages between them, which includes the Chinatown and Truck stage from Super, a Cavern stage based on the cave section from the first NES game and a new section of the fortress prior to the final stage. Nearly all of the enemy character from the original arcade game are included with the sole exception of Jeff. New enemies include, Burnov and Chin Taimei (renamed Chen Wang-Yu) from Double Dragon II, a redesigned Steve from Super Double Dragon, the Tiger Twins Hong and Wong, the samurai Kikuchiyo and the Five Emperors, Willy's bodyguards.
The game has four game modes. In addition to the standard single-player and two-player link cable modes, there's also a unique "Single Player Double Dragon" mode where a single player takes control of both Lee brothers at the same time. In this mode, the player can only take control of one of the Lee brothers at a time, while the other stands still and becomes vulnerable to an enemy's attack. There's also a Survival Mode, where the player must defeat as many enemies as possible with a single life bar.
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| Games | Double Dragon · Double Dragon II: The Revenge · Double Dragon 3: The Rosetta Stone • Super Double Dragon • Double Dragon V: The Shadow Falls • Double Dragon (Neo Geo) • Double Dragon Advance |
| Crossover | U.S. Championship V'Ball • Battletoads & Double Dragon |