Fastpass

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Fastpass is a virtual queuing system created by The Walt Disney Company. First introduced in 1999 (though the idea of a ride reservation system was first introduced in world fairs--http://www.themedattraction.com/fastpass.htm), Fastpass allows guests to avoid long lines at the attractions on which the system is installed, freeing them to enjoy other attractions during their wait. The service is available at no additional charge to all park guests.

At an attraction featuring Fastpass, guests use their park admission ticket to obtain a Fastpass ticket (essentially a reservation) with a return time period printed on it. The guest then returns to the attraction during the specified time, where they enter a special line that receives priority access to the attraction. A Fastpass expires at the end of the day on which it was printed, and may be used anytime after the initial return time listed on the Fastpass. For example, a Fastpass with a return time of 12:05pm to 1:05pm cannot be used until 12:05pm, but may still be used at 5:00pm on the same day.

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Each attraction in a Disney theme park has a certain capacity, or a maximum number of guests that attraction can handle in a given operating day. For example, a ride-through attraction like the Haunted Mansion may be able to carry 2,000 guests per operating hour. During a 12-hour operating day, 24,000 guests can experience this attraction. Similarly, a live theatrical show with a theatre capacity of 3,000 guests that has five shows during the day has a capacity of 15,000 guests. When Fastpass is installed on the attraction, a certain number of those seats (in the theatre, on the ride vehicles, etc.) are set aside. The remainder are made available on a "stand-by" basis to other park guests.

At the start of the operating day, the enabled attraction's wait is pre-set at a given time (for example, 45 minutes). The number of Fastpasses available is evenly divided into time intervals (usually five minutes, but sometimes three minutes). As guests obtain Fastpasses for the attraction, time intervals are depleted, moving the return time to later in the day. For an average attraction, the Fastpass wait will generally stay near this initial pre-set time.

In the case of very popular attractions, such as Splash Mountain or other major thrill rides, time intervals are depleted quickly, resulting in long waits. Sometimes, all the time intervals will be depleted early in the day, at which point Fastpasses are no longer obtainable for the given attraction during that day.

Fastpass tickets are dispensed by machines outside each attraction that uses them. The guest inserts his/her park ticket into a reader on the machine. The machine then returns the admission ticket and a Fastpass ticket will be printed. This ticket will show the time at which the guest may enter the special priority line at that attraction. The time period given is normally one hour for rides, and 15 minutes for theatrical presentations. It will also show when another Fastpass can be obtained.

In normal practice, only one Fastpass ticket can be held at a time. Another Fastpass ticket can be obtained either at the start of the current Fastpass ticket's return time or after two hours, whichever is earlier. If a guest attempts to obtain another Fastpass before these times, an informational ticket will be printed indicating when the next Fastpass ticket can be obtained.

At first, a guest could only hold a single Fastpass at a time; if a guest tried to insert a park ticket into another Fastpass machine before the time shown on their previous Fastpass, the machine would generate a ticket with a message printed on it stating that it was not yet time to obtain another Fastpass. Since the initial rollout of Fastpass, the rules have been relaxed a bit, and now additional Fastpasses can be had sooner after one another (maximum 2 hour interval between obtaining two Fastpasses), but still only one Fastpass per attraction per park ticket in every interval.

Vacations to Disneyland which are booked through AAA Vacations in 2006 come with park admission tickets which can be used to collect Fastpass tickets from multiple attractions at one time. Under this exclusive program, a guest can hold multiple Fastpass tickets per park ticket for multiple attractions at the same time. This Multi-Fastpass feature was discontinued as of January 2007, and all AAA ParkHopper tickets since then have been Standard Fastpass.

A bug in the first implementation of Fastpass allowed guests to get a pass by using tickets other than Disney's own admission media. Old tickets and even passes for other parks would result in the machines printing up another Fastpass. This has since been corrected; a ticket will come out stating "This card has not been scanned for admission".

Epcot's Mission: SPACE was the first attraction built with Fastpass in mind, with a specific queue area for it. Earlier attractions were given Fastpass by rerouting the queue area to allow a shorter line near the boarding area.

Fastpass is used mainly on the most popular park attractions, such as Test Track, Soarin' and the Twilight Zone Tower of Terror; therefore, the rides that offer Fastpass service vary over time. Smaller attractions would not benefit from Fastpass due to short or fast-moving lines.

On August 30, 2007, the Walt Disney Company filed a patent for using Short Messaging Service on mobile devices as a way to get and use FastPasses in the park. The patent additionally indicated that guests staying at Disney hotels would be allowed to make early reservations for attractions using their in-room television.[1]

During Disney's Year of a Million Dreams promotion, guests can receive a special Dream Fastpass. Cast members award Dream Fastpasses to guests standing at predetermined random locations inside the park, at predetermined times (usually within the first few hours of opening).

At the Disneyland Resort, The Dream Fastpass entitles guests to one priority entry to each attraction with Fastpass access, in both the Disneyland and California Adventure parks. The Dream Fastpass is a card hung on a lanyard with a removable tab surrendered at each attraction. It can only be used on the day which it is awarded. At Walt Disney World, Dream Fastpasses are good only for the park in which they are awarded (i.e., an award in the Magic Kingdom will be good only for that park's attractions).

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