Language-game

From Wikipedia, the free encyclopedia

A language-game is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven.

Contents

Wittgenstein used the term "language-game" (Sprachspiel) to designate simple forms of language, "consisting of language and the actions into which it is woven" (PI 7), and unified by family resemblance. The concept was intended "to bring into prominence the fact that the speaking of language is part of an activity, or a form of life." (PI 23)

The term 'language game' is used to refer to:

  • Fictional examples of language use that are simpler than our own everyday language.
  • Simple uses of language with which children are first taught language (training in language).
  • Specific regions of our language with their own grammars and relations to other language-games.
  • All of a natural language composed of a family of language-games.

These meanings are not separated from each other by sharp boundaries, but blend into one another. The concept is based on the following analogy: The rules of language (grammar) are analogous to the rules of games; meaning something in language is thus analogous to making a move in a game. The analogy between a language and a game brings out the fact that only in the various and multiform activities of human life do words have meaning. (The concept is not meant to suggest that there is anything trivial about language, or that language is just a game.)

The classic example of a language-game is the so-called "builder's language" introduced in §2 of the Philosophical Investigations:

The language is meant to serve for communication between a builder A and an assistant B. A is building with building-stones: there are blocks, pillars, slabs and beams. B has to pass the stones, in the order in which A needs them. For this purpose they use a language consisting of the words "block", "pillar" "slab", "beam". A calls them out; — B brings the stone which he has learnt to bring at such-and-such a call. (PI 2)

Later "this" and "there" are added (with functions analogous to the function these words have in natural language), and "a, b, c, d" as numerals. An example of its use: builder A says "d — slab — there" and points, and builder B counts four slabs, "a, b, c, d..." and moves them to the place pointed to by A. The builder's language is an activity into which is woven something we would recognize as language, but in a simpler form. This language-game resembles the simple forms of language taught to children, and Wittgenstein asks that we conceive of it as "a complete primitive language" for a tribe of builders.

Jean-François Lyotard expands upon and updates Wittgenstein's conception of language-games. See, for example, The Postmodern Condition: A Report on Knowledge. The discussion is primarily applied in the contexts of authority, power and legitimation.

  • Wittgenstein, Ludwig. Philosophical Investigations. Malden: Blackwell, 2001.
  • Wittgenstein, Ludwig. Blue and Brown Books

Advanced Search
Included Web Search Engines


Safe Search

close

Top Matching Results

Occasionally Search.com will highlight specialized results that are based on the context of your query. Examples of specialized results include specific links to news, images, or video.

Top Matching Results may highlight information from other Search.com pages, content from the CNET Network of sites, or third party content. The listings are based purely on relevance. Search.com does not receive payment for listings in this section but our partners that provide this data may get paid for listing these products.

Sponsored Links

This section contains paid listings which have been purchased by companies that want to have their sites appear for specific search terms and related content. These listings are administered, sorted and maintained by a third party and are not endorsed by Search.com.

Search Results

Search.com sends your search query to several search engines at one time and integrates the results into one list which has been sorted by relevance using Search.com's proprietary algorithm. You can customize the list of search engines included in your metasearch from the preferences.

The search engines that are used in your metasearch may allow companies to pay to have their Web sites included within the results. To view the Paid Inclusion policy for a specific search engine, please visit their Web site. Search.com does not accept payment or share revenue with any search engine partner for listings in this section.