List of comic book superpowers

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Note: This is a list of powers/abilities, not a list of superheroes by their power/ability.

Comic book fiction traditionally features characters with superhuman, supernatural, or paranormal abilities, often referred to as "superpowers" (also spelled super-powers). Below is a list of many of those that have been known to be used. Some of these categories overlap.

Contents

Examples of ways in which a character has the ability to generate an effect.

See also: List of objects in the DC Universe

Powers derived from objects (also known as artifacts), such as armor, jewelry, weapons, and wands.

Main article: Mutant

Abilities resulting from either induced evolution or natural selection in humans.

Abilities resulting from being a cosmic entity or powers bestowed by such.

Examples of methods by which a character generates an effect.

Ability to draw energy from the cores of stars or other large sources of energy, such as turning kinetic energy into physical blasts.

Main article: Magic

Ability to use magical forces to varying degrees. Often used to simulate other powers, such as mind control and elemental attacks.

Not all "magical" superpowers are actually supernatural, but are still so beyond our understanding of science as to be completely unexplainable. Mxyzptlk's abilities, for instance, rely on a set of physics different from our dimension's.

Ability to manipulate technology. It could manifest as a special form of electrical manipulation, a special form of shapeshifting which allows physical interaction with machines, or even a special form of ESP that allows for mental interface with computer data.

Main article: Psychokinesis
See also: List of fictional characters with telekinesis

Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye.

This section refers to the ability to manipulate superpowers themselves, not "power" such as electrical power or gravitational power.

See also: List of fictional characters who can manipulate superpowers

Ability to bestow powers or jump-start latent powers.

Ability to copy or absorb another's powers or skills.

Ability to cancel the superpowers of others.

Ability to sense or recognize superhuman powers.

Powers which affect a physical person's body.

Main article: Healing factor

Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging.

Ability to generate acid, can be manifested through touch or as a spray.

Ability to take on the abilities of certain animals.

Ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions.

Ability to replace one's limbs or other body parts with those of another.

Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.

Main article: Self-replication

Ability to create physical duplicates of oneself.

Ability to bring past and future versions of oneself back to the present.

Main article: Echolocation

Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar sense.

Main article: Invisibility

Ability to render the user unseen to the naked eye.

Ability to be immune to one or more forms of physical damage or injury.

Ability to absorb forms of kinetic energy into oneself and convert it into physical strength.

Ability to consume any sort of matter without any ill effects on the user.

Ability to temporarily merge two beings into a single being, which results in a completely new and stronger being.

Ability to generate and control pheromones which may have various effects.

Ability to assault others with one or more varieties of toxins, with widely disparate effects.

The ability to animate and lengthen one's hair.

Ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.

Ability to explode one's body mass and reform.

Ability to generate vocal sounds of a higher amplitude than a normal human.

Ability to have a higher resistance to one or more forms of damage before being injured.

Ability to react faster than a normal human.

Ability to see, smell, taste, feel and/or hear more than a normal human.

Main article: Superhuman Strength
See also: Strength level

Ability to have a level of physical strength higher than that possible by a human being in real life.

Ability to see more than a normal human.

Ability to see clearly in darkness.

Main article: X-ray vision

Ability to see through solid objects.

Ability to magnify vision to various levels.

Ability to cling to objects or surfaces by a variety of means.

Main article: Water breathing
See also: Liquid breathing

Ability to respirate through water in lieu of a gaseous medium. Not to be confused with an ability to go without breathing or to be able to breathe an alternate air supply.

Ability to naturally have skills and/or knowledge typically earned through learning.

Ability to understand any form of language, a natural polyglot. This can be accomplished in various ways.

Main article: Omniscience

Ability to know anything and everything.

Ability to have intelligence far above genius level.

The abilities of extra-sensory perception (ESP) and communication.

Main article: Astral projection

Ability to separate and control one's astral body.

Ability to detect actions and events in other dimensions. This is occasionally used in comics as an awareness of the fourth wall between the characters and the artist or audience.

Main article: Empathy

Ability to read or sense the emotions and/or control the emotions or feelings of others.

Ability to see and communicate with the dead (ghosts).

Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "Danger sense" to show the user that they are being threatened and from what direction it is coming from.

Main article: Psychometry

Ability to relate details about the past or future condition of an object, person or location, usually by being in close contact with it.

Main article: Telepathy

Ability to read the thoughts of, or to mentally communicate with others.

The ability to alter the perceptions of others, and general mind-control.

Ability to cause an astral projection to stay on the astral plane, usually in one specific place.

Ability to erase or enhance the memories of another.

Main article: Mind control

Ability to control the actions or reasoning of another with the mind.

Main article: Spiritual possession

Ability to take control of another person’s body via astral projection or mind transfer.

Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state or death after having created a psionic link into that person's mind.

Ability to create a weapon of psychic energy that can harm mentally and not physically.

These powers may be manifested by various methods, including: by some method of molecular control; by access to, or partially or fully shifting to another dimension; by manipulating the geometric dimensions of time or space; or by some other unnamed method.

Ability to bring inanimate objects to life or to free a person from petrification.

Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy (the Darkforce dimension in Marvel Comics, and the Shadowlands in DC Comics) and manipulating it.

Ability to increase the natural density of an object and/or one's self.

Ability to disintegrate matter through touch.

Main article: Transmutation

The ability to alter chemical elements, changing them from one substance to another by rearranging the atomic structure. May be limited to self-transmutation.

Ability to manipulate or generate gravitons, or other types of gravitational interactions.

Main article: Immortality

Ability to live forever. This may be complete immortality in which the character cannot be killed in any way, appears to die but is resurrected somehow, or simply an inability to age normally, or even only be killed in specific ways (i.e. decapitation).

Ability to phase through solid matter without harm.

Ability to control, generate or absorb photons (particles of light).

See also: List of fictional characters who can manipulate magnetic fields

Ability to control and/or generate magnetic fields.

Ability to increase or decrease mass in an object or person.

Ability to mentally manipulate molecules and objects on a molecular level.

Main article: Probability

Ability to alter probability, causing unlikely things to happen or likely things to not happen.

See also: List of fictional characters who can generate and manipulate radiation‎

Ability to generate, manipulate or have immunity to toxic radiation.

Main article: Reality warping
See also: List of fictional characters who can warp reality

Ability to change or manipulate reality itself.

Ability to manipulate sound waves.

See also: List of fictional characters who can manipulate time

Ability to affect the flow of time by slowing, accelerating or even stopping it.

Ability to control or manipulate the classical elements.

Ability to control, generate, or absorb air or wind.

Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.

Ability to control earth; sand, stone, rock, lava, dirt, or minerals.

Ability to control, generate or absorb electrical fields.

Main article: Pyrokinesis
See also: List of fictional characters who can manipulate fire

Ability to control the kinetic energy of atoms to generate, control or absorb fire.

Ability to accelerate the growth of, control or animate plant life.

Ability to control, generate or absorb water.

Main article: Weather control
See also: List of fictional characters who can manipulate weather

Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather.

Main article: Energy

These powers deal with energy generation, conversion and manipulation. In addition to generic energy, versions of these powers exist that deal with such things as light, sound, electricity, nuclear energy, and "darkforce".

Ability to generate or transform various forms of energy into a "solid" or concussive beam of energy.

See also: Heat vision

Ability to expel various forms of energy from the body.

Ability to create complex shapes (such as giant boxing gloves or cages) or even functional machinery (such as fire extinguishers or laser rifles) out of solid energy.

Ability to absorb one form of energy and convert it into another form of energy.

Main article: Force field

Ability to project powerful fields of manipulated energy.

Ability to create wormholes, portation "discs" or other spatial portals for transport between two non-adjacent locations

Ability to travel through electrical conduits (such as power lines, or telephone lines). Can enter through devices such as televisions, electrical poles or computers.

Ability to be present anywhere and everywhere always.

Ability to summon objects or beings for assistance.

See also: List of fictional characters who can move at superhuman speeds

Ability to move at speeds faster than a normal human.

Main article: Teleportation

Ability to move from one place to another without occupying the space in between.

Main article: Time travel

Ability to travel back and forth through time.

The following powers could be manifested in any number of ways.

Main article: Flight
See also: Gliding and Levitation

Ability to lift off the ground, to ride air currents or to fly self-propelled through the air.

Different forms of flight include:

Cosmic energy control
Energy aura projection
Gravitational manipulation
Magnetic levitation
Sonic repulsion field
Telekinetic power
Thermo-chemical energy

Main article: Illusion

Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions.

Main article: Shapeshifting

Ability to change appearance or body structure.

Types of shapeshifting include:

  1. ^ The X-Men #12
  2. ^ All-American Comics #16
  3. ^ Nexus #1
  4. ^ Action Comics #1
  5. ^ Strange Tales #110
  6. ^ More Fun Comics #55
  7. ^ Superman #30
  8. ^ The Origin of Mister Mxyzptlk
  9. ^ Fantastic Four #11
  10. ^ Deadpool: The Circle Chase #2
  11. ^ Adventures of Superman #500
  12. ^ The Drummer #3
  13. ^ New Teen Titans #3
  14. ^ X-Men #132
  15. ^ Stormwatch #1
  16. ^ Avengers Annual #10
  17. ^ Birds of Prey #76
  18. ^ Uncanny X-Men #179
  19. ^ Uncanny X-Men #210
  20. ^ Uncanny X-Men #148
  21. ^ The Incredible Hulk #180
  22. ^ Omega Men #3
  23. ^ X-Force vol. 1 #116
  24. ^ Savage Tales #1
  25. ^ Strange Adventures #180
  26. ^ Action Comics #521
  27. ^ Animal Man #48-50
  28. ^ New Mutants vol. 2 #5.
  29. ^ DC Comics Presents #26
  30. ^ St. George #2
  31. ^ Cable #15
  32. ^ X-Statix X-Statix vol. 1
  33. ^ Giant Size Fantastic Four #4
  34. ^ Action Comics #276
  35. ^