Lost Planet: Extreme Condition
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| Lost Planet: Extreme Condition | |
|---|---|
| Developer | Capcom |
| Publisher | Capcom |
| Designer | Kenji Oguro (director) Keiji Inafune (producer) |
| Engine | MT Framework |
| Released | Xbox 360 JP December 22, 2006 |
| Genre | Action, Third-person Shooter |
| Mode(s) | Single player, multiplayer |
| Ratings | ESRB: Teen |
| Platform(s) | Xbox 360, Playstation 3, PC (Windows) |
| Media | 1 DVD, DVD-DL, Blu-ray Disc |
| Input methods | Xbox 360 Controller, SIXAXIS or DualShock 3 controller, Keyboard, Mouse |
Lost Planet: Extreme Condition (ロスト プラネット:エクストリーム コンディション) is a third-person shooter video game created by Capcom for Microsoft's Xbox 360, PS3 and PC. It was produced by Keiji Inafune, the creator of the Onimusha and Mega Man series.
The game utilizes both vital suit (also known as VS, which is like a mecha or robotic armour) piloting and on-foot exploration and features Korean actor Lee Byung-Hun as the model for the main character, Wayne.[2] Lost Planet was released on January 12, 2007, in North America and PAL regions. Lost Planet: Trag Zero, a prequel which focuses on the character of Gale, Wayne's father, is also expected to be released on cell phones[4].
Lost Planet: Extreme Condition was released on Windows in June in Europe and North America. The Windows version includes DirectX 10 support, when run in Windows Vista[3], and enhanced graphics[4]. A demo for the Windows version was released on May 15, 2007, which was the first playable game to showcase DirectX 10.
On 17 October 2007, Capcom announced a PlayStation 3 version, including all 360 downloadable content and PC bonus characters, would be released in 2008. The game will offer 16 player online play.[5]
Contents |
The game's plot focuses on the amnesiac character Wayne Holden, his father, Gale Holden, and the past and future of the planet E.D.N. III. After a particularly vicious battle against a large Akrid (alien) known only as "Green Eye", Gale is supposedly killed, and Wayne lost on the icy planes of E.D.N. III. The planet of E.D.N III is perpetually cold and snowy, originally inhabited by a species of aliens known as Akrid, who forced humanity to abandon E.D.N. III by strength of numbers and surprise. Initially, the Akrid deterred humans from colonization, but this changed when T-ENG was discovered. Thermal Energy, or T-ENG, is a powerful energy source, found only in Akrid bodies, made humankind determined to fight them, for which purpose they created the Vital Suit, or VS, technology, essentially mechs powered by T-ENG, carrying mounted weapons.
At the beginning of the game, Wayne is found on the snow planes by a small band of snow pirates, colonists left behind after the evacuation. References from Rick, the gang tech wiz-kid, suggests that the gang may have been larger at one point, but because of an attack by a rival gang, they are all that's left. The band consists of the cool-headed leader, Yuri Solotov, the wiz-kid Rick and his sister Luka. From the beginning, attention is put into a device implanted in Wayne's Arm. Called the Harmonizer, this device feeds from Wayne's T-ENG reserve, and uses this energy to heal his wounds. The game starts off with the gang suiting up for the trek trough the mountains leading to the dome where Wayne last saw Green Eye. Along the journey they meet a woman named Basil, who has VS piloting skills and an arm-mounted device similar to Wayne’s Harmonizer. She's looking for a man named Solotov, who has apparently at this point vanished from their party. She also lets the crew know about a third mysterious faction called NEVEC. Shortly afterwards they find Gale's VS, described by Rick as possibly the most advanced VS ever produced, and use it to defeat Green Eye. After the battle, NEVEC soldiers show up, along with a commanding officer, named Shane Bandero, who also has a harmonizer-like device though far more crude. His appearance triggers Wayne's memory, making him realize it was not Green Eye who killed Gale, but it was Bandero who made his soldiers kill him. After a short battle between Wayne and Bandero's VS's, Wayne is forced to retreat on Luka's scooter. They leave the dome to discover that their trailer has been destroyed and Rick captured by NEVEC troops. To compensate for their losses, and continue hitting NEVEC, they recede to guerilla-tactics, hitting NEVEC convoys and the like. After one of their raids, they discover Rick and Basil in a small shelter. Rick was actually attacked by NEVEC, but Basil rescued him and helped him though the year after his separation from Wayne and Luka. Now big events start to take flight. By capturing a NEVEC soldier named Joe, and negotiating with him, they learn about NEVEC's Frontier Project, a terraforming operation to make E.D.N. III habitable by humans without the aid of T-ENG. At first, it seems harmless enough, though the truth is far from harmless.
The Frontier Project will not only destroy the entire Akrid race, but will also kill any human beings left on the surface of the planet. In their attempt to stop it, they meet Bandero again, along with his superior, and the commander of Nevec, Dennis Isenberg. Meeting Bandero a final time, and killing him, thereby reclaiming Gale's VS. They find Yuri, who has been tortured by NEVEC. Yuri then hands Wayne an attachement to his harmonizer, allowing him to realize Gale's VS's true power. Their plan to take down the Orbital Elevator goes into action. Basil sacrifices herself to hold off NEVEC troops, while Joe plants high-strength charges to take out the Elevator itself. At this point, Wayne is seen installing his Harmonizer's attachment, which causes great transformations in his VS, which, among other things, allow it to fly, and use dual energy swords. Wayne then flies up the elevator and battles Isenberg in the skies around the Elevator. Isenberg's VS is also top-of-the-line second only to Gale's. After Isenberg is defeated by Wayne, Wayne's memories are erased again by the attachment.
A year passes, and Luka and Rick have picked up where Yuri left off in his more safe attempts to terraform at least parts of the planet. They use modified data posts to warm the local environment up considerably, melting the snow and revealing earth and grass, Luka saying that this is a small but important step, and also mentioning she wished Wayne was there to see this. Almost as if he planned it, Wayne appears out of nowhere, proclaiming he never expected to see dirt on E.D.N III. Luka stares at him, confused, then reintroduces herself, leaving the player to wonder how it goes from there.
Most of the game revolves around combat. Wayne can use a variety of weapons, like machine guns, shotguns, and rocket launchers. In addition to hand-held weapons, Wayne can pilot an assortment of robot suits (mechs), called Vital Suits (VSs). Weaponry is used to combat the planet's native species, the Akrid. The Akrid are a hostile, insectoid species, which come in many forms. They can range from smaller than a person to several times larger than a mech. Wayne also fights groups of enemy human soldiers, called Snow Pirates. The Snow Pirates use the same kinds of handheld weapons and VSs that Wayne does. There are multiple Vital Suits available for use. Also, when on foot, Wayne has the ability to remove heavy weaponry from these vital suits for upgraded firepower. For battlefield mobility, some of these vital suits can "Transform" into a faster, more agile form. For instance, one light-weight vital suit can transform into a Snowmobile-type transport with a chain-gun attached to it. As for weapons, there are some of the typical science fiction weapons such as sub-light speed lasers and slow-moving plasma bolt guns. The main weapon in the game is the previously mentioned machine gun, which somewhat resembles a FAMAS. It is quite effective at both medium and short ranges when against humans and small to medium-sized akrid, but is of limited use against boss akrid and VSs. Wayne can carry a maximum of two weapons at once. He, and multiplayer characters, are capable of using a grappling-hook type tool to gain vantage points.
In both the single-player and multiplayer game modes, there is a "T-Eng" (Thermal Energy) meter below the character's health. This counter goes down continually in the cold, and can be refilled by collecting pools of glowing orange "heat" that drop from dead enemies or other heat sources, such as an explosive barrel. It can also be replenished by activating data posts. The T-Eng is used to refill Wayne's health in the single-player mode, and is used to power energy weapons such as plasma rifles and removable mech energy weapons. If the T-Eng drops to zero, Wayne's health will begin to drop.
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For more details on Lost Planet's characters and enemies, see List of Lost Planet: Extreme Condition characters & adversaries.
The game has multiplayer support on Xbox Live with up to 16 players online in a single game. Players can compete through four game types; Fugitive, Elimination, Team Elimination, and Post Grab. Killing enemies, destroying VS, and hacking data posts will add to the players score while getting killed and committing suicide will take away points. The point total at the end of the game will be added to the player's overall score across all of their games. This score will be used to determine the player's level. The highest level is 99. Players can unlock new character models and patterns. There are eight (nine in SE version) multiplayer maps: Crimson River, Dark Town, Diplidation, Training Facility, Canyon 810, Lost Coast, Pirate Fortress, and Frozen Wasteland (plus Battleground in SE version).
The weapon variety in Lost Planet becomes obvious when playing in multiplayer matches; the game features 5 varieties of grenade, 15 distinct weapons (7 of which are dual-function in that they can be carried by infantry or attached to a mech), and 6 mechs ranging from transforming tanks to jump-jet walkers. Weapon placements are randomized for each match, as are a player's grenades upon spawning.
On March 2, 2007, Capcom released the first gameplay patch for Lost Planet's multiplayer modes. The patch includes fixes that allow players to easier discern the nationality of their fellow players, to tell who is speaking during matchmaking and gameplay with an added "speaking" icon, as well as a connection speed/strength indicator. This speaking symbol is also added in the results screen at the end of the match. It also contains a number of bugfixes geared to prevent major glitches and exploits during online play. However a few people have not been able to enter a match, due to the host quitting the match. This problem has been linked to the NAT settings on a player's router, and can be rectified by making sure the NAT setting is OPEN. This can be determined through the network setting's diagnostics test from the 360 dashboard.
Capcom has announced that they intend to release three sets of map packs for 400 Microsoft Points each. The first set included Radar Field and Island 902 and it was released on March 9, 2007. The second map pack was released on April 6, 2007 and includes Hive Complex and Trial Point[5].
It has been announced that Hive Complex, Trial Point, Radar Field and Island 902 will be available for free on Xbox Live Marketplace on July 20th along with extra content for pc and a new patch addressing connectivity [6].
The third map pack featured three new maps on June 21, 2007 and included "Ice Drop", based on a glacier, "Ruins", based in a jungle, and "Lost Technology", described as "a throw-back to the good ol’ days of pixelated 8-bit gaming."[7][8]
Additionally, Battleground, a map which was only available in the limited edition version of the game, was released for free download on June 7.
On August 16, 2007 the third map pack became available for free on Xbox Live Marketplace.[9]
On July 16, Capcom has announced extra content for PC[10][11] which includes:
- Resident Evil 4 style view mode
- A wide view
- Movie mode for watching the game's cut-scenes back to back
- Multiplayer updates to allow you to see connected players
- Four multiplayer maps which contains: Trial Point[12], Hive Complex[13], Radar Field[14] and Island 902[15][16]
- Three new characters, each character featuring unique weapons and characteristics:
- Joe from Lost Planet (NEVEC soldier)[17]
- Mega Man[18]
- Frank West from Dead Rising[19]
All the extra content comes in a form of a 400 MB patch. It became available on July 20 from Steam.
On August 9, Capcom has announced second extra content for PC which includes[20]:
- Four multiplayer maps which contains:
- Battleground: An abandoned town populated with rubble and ruined buildings. Indoor and outdoor areas are available and offer multi-level vantage points[21].
- Lost Technology: Inspired by 8-bit gaming[22].
- Ruins: Ancient temples buried deep in a jungle[23].
- Ice Drop: A frosty glacier bursting with peaks, nooks, and crannies[24].
- A simple chat system which is implemented including four default messages that can be sent to other players in the lobby or during a multiplayer game.
- DX 10 technology and utilizes Geometry Shader to improve the game's visuals with greater depth of field, improved motion blur, and fur shading.
The extra content will be available on August 16
A limited edition of the game is also commercially available, featuring an art book, and an extra multiplayer map (Battleground) not found in the 'standard' version of the game. It also includes a separate CD-ROM that has the complete game soundtrack in .mp3 format, along with wallpapers and quicktime versions of three game cutscenes dubbed "webisodes".
On November 7, 2007, a sequel appeared at the Unterhaltungssoftware Selbstkontrolle called Lost Planet: Colonies for the Xbox 360, and was rated 16 and older. Nothing else is currently known about the title save the rating.[25]
Lost Planet is ranked at 80% on Game Rankings, based on 84 reviews. The game was subject to a wide range of reviews, from a 95/100 by Gamebrink and an 8.5 by IGN, to a score of 6.5 from 1UP. Despite varying scores, the reception has been positive overall. Game Informer rated it a 8.25 and awarded it the Game of the Month for February 2007.[26] Lost Planet became the top-selling game in the United Kingdom upon release.[6] At the same time, it continues to be running in the Top 10 video game sales charts of Amazon.com and Play-Asia.com.[citation needed] On certain days, both regular and collector's editions of the game occupied the same charts.[citation needed] WorthPlaying.com and QJ.net reports that Lost Planet has "sold a little over one million copies in North America and Europe combined, according to investment firm FISCO."[citation needed] During the month of January 2007, Lost Planet was the top selling game in North America, with 329,000 copies sold.[3]
- ^ Lost Planet dated in Japan
- ^ CAPCOM Announces "Lost Planet", Featuring Lee Byung Hun for Xbox 360!. Retrieved on February 21, 2007.
- ^ a b Capcom, Nvidia To Bring Lost Planet To PCs. Retrieved on April 13, 2007.
- ^ Lost Planet PC Screenshots. Retrieved on April 14, 2007.
- ^ Lost Planet Heading to PS3 Retrieved on October 18, 2007.
- ^ 360 Updates
- ^ [1]
- ^ [2]
- ^ [3]
- ^ Capcom official announcement
- ^ Lost Planet for PC getting extra content - EuroGamer
- ^ Trial Point Pictures
- ^ Hive Complex Pictures
- ^ Radar Field Pictures
- ^ Island 902 pictures
- ^ New Content for PC - IGN
- ^ Joe Picture
- ^ Mega Man Picture
- ^ Frank West Picture
- ^ Extra Content for PC #2 announced - IGN
- ^ Battleground Pictures
- ^ Lost Technology Pictures
- ^ Ruins Pictures
- ^ Ice Drop Pictures
- ^ Sequel time! Lost Planet: Colonies discovered, Xbox 360 Fanboy
- ^ Game Informer, Issue 166, February 2007. Page 104.
- Lost Planet: Extreme Condition (PlayStation 3)
- Lost Planet: Extreme Condition Official Site
- Lost Planet: Extreme Condition Official Forum
- Lost Planet: Extreme Condition Official Community
- Lost Planet:Extreme Condition Official Web Site (Japan)
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