Mean free path

From Wikipedia, the free encyclopedia

In physics and kinetic theory, the mean free path of a particle, such as a molecule, is the average distance the particle travels between collisions with other particles.

The formula for calculating the magnitude of the mean free path depends on the characteristics of the system the particle is in. For a particle with a high velocity relative to the velocities of an ensemble of identical particles with random locations, the following relationship applies:

\ell = (n\sigma)^{-1},

Where \ell is the mean free path, n is the number of particles per unit volume, and σ is the effective cross sectional area for collision. If, on the other hand, the velocities of the identical particles have a Maxwell distribution of velocities, the following relationship applies:

\ell = (\sqrt{2}\, n\sigma)^{-1}.\,

Following table lists some typical values for different pressures.

Vacuum range Pressure in hPa Molecules / cm3 mean free path
Ambient pressure 1013 2.7*1019.. 68 nm
Low vacuum 300..1 1019..1016 0.1..100 μm
Medium vacuum 1..10-3 1016..1013 0.1..100 mm
High vacuum 10-3..10-7 1013..109 10 cm..1 km
Ultra high vacuum 10-7..10-12 109..104 1 km..105 km
Extremely high vacuum <10-12 <104 >105 km

Contents

Figure 1: Slab of target
Figure 1: Slab of target

Imagine a beam of particles being shot through a target, and consider an infinitesimally thin slab of the target (Figure 1). The atoms that might stop a beam particle are shown in red. The area of the slab is L2 and its volume is L2dx. The typical number of stopping atoms in the slab is the concentration n times the volume, i.e., nL2dx. The probability that a beam particle will be stopped in that slab is the net area of the stopping atoms divided by the total area of the slab.

P(\mathrm{stopping \ within\ dx}) =  \frac{\mathrm{Area_{atoms}}}{\mathrm{Area_{slab}}} =  \frac{\sigma n L^{2} dx}{L^{2}} = n \sigma dx

where σ is the area (or, more formally, the "scattering cross-section") of one atom.

The drop in beam intensity equals the incoming beam intensity multiplied by the probability of being stopped within the slab

dI = − Inσdx

This is an ordinary differential equation

\frac{dI}{dx} = -I n \sigma \ \stackrel{\mathrm{def}}{=}\  -\frac{I}{\ell}

whose solution is I = I_{0} e^{-x/\ell}, where x is the distance traveled by the beam through the target and I0 is the beam intensity before it entered the target.

\ell is called the mean free path because it equals the mean distance traveled by a beam particle before being stopped. To see this, note that the probability that the a particle is absorbed between x and x+dx is given by

dP(x) = \frac{I(x)-I(x+dx)}{I_0} = \frac{1}{\ell} e^{-x/\ell} dx.

Thus the expectation value (or average, or simply mean) of x is

\langle x \rangle \ \stackrel{\mathrm{def}}{=}\  \int_0^\infty x dP(x) = \int_0^\infty \frac{x}{\ell} e^{-x/\ell} dx = \ell

A classic application of mean free path is to estimate the size of atoms or molecules. Another important application is in estimating the resistivity of a material from the mean free path of its electrons.

For example, for sound waves in an enclosure, the mean free path is the average distance the wave travels between reflections off the enclosure's walls.

Advanced Search
Included Web Search Engines


Safe Search

close

Top Matching Results

Occasionally Search.com will highlight specialized results that are based on the context of your query. Examples of specialized results include specific links to news, images, or video.

Top Matching Results may highlight information from other Search.com pages, content from the CNET Network of sites, or third party content. The listings are based purely on relevance. Search.com does not receive payment for listings in this section but our partners that provide this data may get paid for listing these products.

Sponsored Links

This section contains paid listings which have been purchased by companies that want to have their sites appear for specific search terms and related content. These listings are administered, sorted and maintained by a third party and are not endorsed by Search.com.

Search Results

Search.com sends your search query to several search engines at one time and integrates the results into one list which has been sorted by relevance using Search.com's proprietary algorithm. You can customize the list of search engines included in your metasearch from the preferences.

The search engines that are used in your metasearch may allow companies to pay to have their Web sites included within the results. To view the Paid Inclusion policy for a specific search engine, please visit their Web site. Search.com does not accept payment or share revenue with any search engine partner for listings in this section.