Mortal Kombat: Deception

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Mortal Kombat: Deception
Mortal Kombat: Deception U.S. Gamecube cover
Developer Midway
Publisher Midway
Designer Ed Boon
Series Mortal Kombat
Engine RenderWare
Picture format 480p (EDTV)
480i (SDTV)
Released PS2 and Xbox
Flag of the United States October 4, 2004
Flag of Europe November 19, 2004
GameCube
Flag of the United States February 28, 2005
Genre Fighting
Mode(s) Single player, multiplayer
Ratings BBFC: 18
ESRB: Mature (M)
OFLC: MA15+
Platform(s) GameCube, PS2, Xbox

Mortal Kombat: Deception is a fighting game in the Mortal Kombat series. Deception was developed and published by Midway for the PlayStation 2 and Xbox in October 2004. A GameCube version was published in February 2005.

Mortal Kombat: Deception precedes Shaolin Monks (in release date only) and follows Deadly Alliance. Deception was released in two versions for the Playstation 2 and Xbox; the regular version for both systems, a "Premium Pack" for Playstation 2, and "Kollector's Edition" for Xbox; both of which added a metal trading card and a bonus disc containing a history of Mortal Kombat, several video biographies of characters, and an "arcade perfect" version of the original Mortal Kombat. The game is known as Mortal Kombat Mystification in France.

Contents

In the final events of Deadly Alliance, Raiden's warriors (Kitana, Kung Lao, Jax Briggs, Johnny Cage, and Sonya Blade) lay dead during their battle against the Tarkatan warriors and ultimately, the Deadly Alliance itself (Shang Tsung and Quan Chi). The Elder Gods had advised Raiden not to interfere, but he defied their wishes; alone he challenged the alliance of Tsung and Quan Chi inside Shang Tsung's palace, in Mortal Kombat. Raiden fought spectacularly, dealing powerful blows to the sorcerers and almost killing Quan Chi at one point. Shang Tsung then cheats, and absorbs a soul from the soulnado. He uses this to strike down Raiden, and the Deadly Alliance then combine their magic and take the thunder God down.

With Raiden defeated, the Deadly Alliance turned on each other, with Tsung wanting Quan Chi's amulet. The Deadly Alliance was no more and Tsung found himself facing his one time partner Quan Chi. Despite Tsung's efforts, Quan Chi proved too much for him. Quan Chi struck Tsung to the ground, snapped his arm, then strangled Tsung, gagging blood out of his mouth. When Quan Chi stood alone, a hulking form entered the tomb, and the mummies of the Dragon King's army turned to kneel. In disbelief, Quan Chi looked in shock and in great horror... Onaga, the Dragon King, had returned.

Quan Chi knew what the Dragon King had come for: his amulet. Quan Chi unleashed his powers on Onaga, and as Tsung awoke, they combined their powers and used their projectile streams. Onaga began to run toward them, just as Raiden stalked forward and stood by the sorcerers. The three pooled their efforts together, and struck the Dragon King. Momentarily staggered, Onaga begins to sprint forward now. Realising that it was not working, Raiden starts an incantation, while thunder and light flies around him. Onaga comes closer and closer, as Quan Chi finally notices Raidens energy fluctuations. "What are you doing?!" he snapped desperately. Raiden's intentions then become clear, as he unleashes all his Godly essence in a colossal explosion. The blast snuffs out the soulnado, kills both members of the Deadly Alliance, and devastates the surrounding area. But it had little effect on Onaga, who has now recovered his amulet...

The Kamidogu represent the six main realms: Earthrealm, Netherealm, Chaosrealm, Outworld, Orderrealm, and Edenia
The Kamidogu represent the six main realms: Earthrealm, Netherealm, Chaosrealm, Outworld, Orderrealm, and Edenia

Onaga now seeks to use six artifacts called Kamidogu, literally "Tool of God" from the Japanese words Kami (God) and Dogu (Tool), to fuse the realms into the One Being, resulting in the destruction of everything therein. Those fighters not killed in the battle against the Deadly Alliance (Li Mei, Raiden, Scorpion, Sub-Zero, Kenshi and Bo' Rai Cho) must now stand against him and his supporters. These include the Tarkatan horde (led by Baraka) and their former allies, who were resurrected by Onaga and are under his control.

In the story explored in Konquest mode, a young man named Shujinko is deceived (hence the game's title) into spending his life collecting the Kamidogu for Onaga, who uses the guise of an emissary of the Elder Gods named Damashi. This is prior to Onaga's resurrection in the body of Reptile. Onaga only reveals his identity and intentions after Shujinko has gathered all the Kamidogu. Shujinko, led to believe he was working for the greater good, joins the others opposing Onaga.

  • Ashrah – A demon searching for redemption by killing demons with a magic sword called a kriss; she seeks to destroy Ermac and Noob Saibot in order to gain full purification.
  • Dairou – Formerly Hotaru's subordinate, he is now a mercenary for hire. He was contracted by Darrius to assassinate Hotaru.
  • Darrius – The leader of the resistance in Seido, the realm of Order.
  • Havik – A cleric of Chaos who saved Kabal from death; he wishes to consume Onaga's heart and revive Shao Kahn (unaware that this was a clone) to ensure chaos reigns, instead of the forced order that would follow if Onaga fused the worlds into the One Being.
  • Hotaru – A warrior of Order, pledged to serve the Dragon King.
  • Kira – A cunning and brutal Black Dragon recruit recently hired by Kabal.
  • Kobra – A brutal and bloodthirsty Black Dragon recruit whose style is mixed with SNK's Terry Bogard and Robert Garcia called "Sou Setsu Ken". His moves and alternate costume is similar of that to Billy Lee from the Double Dragon fighting game.
  • Onaga – The Dragon King and former emperor of Outworld, reincarnated by using Reptile as a vessel.
  • Shujinko – An old warrior who was deceived by Onaga when he was a young adolescent. Onaga (under the guise of Damashi) gave him the power to mimic the abilities of his opponents.

  • Baraka – The leader of the Tarkatan race.
  • Bo' Rai Cho – The general of Edenia's army.
  • Ermac – A mysterious fighter made of fused souls who assists Liu Kang in his mission.
  • Jade – A loyalist to Queen Sindel who agrees to help her save her daughter Kitana, and also seeks to see Tanya dead.
  • Kabal – The leader of the new Black Dragon clan.
  • Kenshi – The blind swordsman who was saved by Sub-Zero.
  • Li Mei – A young warrior saved from the Deadly Alliance by Bo' Rai Cho.
  • Liu Kang – Earthrealm's protector, the undisputed Champion of Mortal Kombat, returns as a zombie.
  • Mileena – A grotesque clone of Kitana created by Shang Tsung who poses as Kitana to disrupt Edenia's defences.
  • Nightwolf – A Native American warrior who acts as the "Sin Eater" of his tribe, allowing him to enter the Netherealm due to the "sins" in his soul.
  • Noob-Smoke (The alliance of Noob Saibot and Smoke) – The joint team in which Noob Saibot looks to create an army of Cyber-Demons with Smoke as a template.
  • Raiden – The God of Thunder who has become enraged at how mortals have repeatedly endangered Earthrealm.
  • Scorpion – The Champion of the Elder Gods who has been sent to Outworld to destroy Onaga.
  • Sindel – The Queen of Edenia who looks to save Kitana and defend her realm from Shao Kahn.
  • Sub-Zero – The Grandmaster of the Lin Kuei clan who looks for a portal back to Earthrealm.
  • Tanya – The traitor of Edenia, who now serves Onaga.

The GameCube version has two more playable characters. They were included to offset the lack of online play offered by the PS2 and Xbox versions:

  • Goro – The Shokan Prince, saved by Shao Kahn after being left for dead on a battlefield.
  • Shao Kahn – The former Emperor of Outworld, escaped death by use of a clone.

  • Deception adds Chess Kombat and Puzzle Kombat game modes. Chess Kombat is similar to classical chess, but uses player-selected characters as pieces, and pieces must engage in Kombat to take a piece (much like the 1980s computer game Archon). Puzzle Kombat is reminiscient of Super Puzzle Fighter II Turbo, a puzzle game by Capcom. The character roster for Puzzle Kombat is Scorpion, Baraka, Nightwolf, Ermac, Sindel, Sub-Zero, Bo' Rai Cho, Kenshi, Mileena, Jade, Kabal and Raiden.
  • Deception has highly interactive stages, with multiple levels, arena-specified weapons [1], breakable boundaries, and instant-death traps. Characters can no longer be slammed against walls, however.
  • Deception also has a "Combo Breaker" system which allows players to interrupt combos up to three times per match.
  • Weapon impalements are no longer in the game, due to the introduction of death traps.
  • Deception characters have two Fatalities and a hara-kiri suicide move.
  • Characters are more specialized as well, boasting unique (though sometimes held over from Deadly Alliance) throws, finishing poses, and rises after losing one round (e.g., Sub-Zero shoots ice to the floor to lift himself up, etc.).
  • Certain stages also contain unique stage weapons, often following the stage's theme, that any character can pick up and use.
  • Deception has a smaller Krypt than in Deadly Alliance (400 Koffins as opposed to 676). This reduces the number of "filler" Koffins that had either nothing or allusions to other koffins in them.
  • Deception is the first game in the series to assume that the "good guys" lost the battle of the previous game.
  • The character Noob-Smoke switches character models instead of fighting styles (Noob fights with Monkey style, Smoke with Mi Tzu), with no weapons style. They are playable after unlocking, and appear in Arcade Mode as sub-bosses.
  • Deception is the first Mortal Kombat to feature an extensive online mode.
  • The GameCube version has Noob-Smoke, Jade, Li Mei, Kira, Hotaru and Havik as already unlocked characters, and Shao Kahn and Goro as playable characters; however, it does not support online mode.

Returning from Mortal Kombat: Deadly Alliance, the Krypt in Deception was cut down significantly from 676 Koffins to 400 Koffins. The Koffins were still identified alphabetically, but the letter designation was altered to run from AA - TT. This was used in order to cut down both the content necessary to fill the Krypt as well as cut down the need for empty Koffins and hint Koffins that received a poor response from fans.

The major new feature of the new Krypt was the inclusion of Krypts that could only be opened through the use of keys. These keys could be found in Konquest mode, where they could be obtained through opening treasure chests, collecting items, and defeating characters throughout the realms of the mode. These keys also came with a built-in "homing" feature that allowed a player to click a button in order to zoom to the Koffin for which he or she had the appropriate key for.

Krypts in Mortal Kombat: Deception included 12 unlockable characters (however, this was cut down to 6 characters in the GameCube version, as to make room for extras concerning Shao Kahn and Goro), over a dozen arenas, alternate costumes for all 24 characters, 48 biographies, multiple moves for the customizeable character Shujinko, and much more, including an ending created for Onaga, the boss of the game who was never included as a playable character.

Deception contains a RPG-style game called "Konquest". Konquest mode explores the history of Shujinko, starting prior to his training with Bo' Rai Cho and ending with the beginning of Deception. While mostly an adventure game, the combat elements take place in the normal Deception fighting mode. Players seeking to unlock much of the bonus content in Deception are required to play through the Konquest mode.

In addition, side quests are available throughout the game that can be completed between missions or after all of them have been completed. Completion of these quests, which vary from delivering a letter to competing against a fellow Kombatant at a severe handicap, will result in the rewarding of a number of koins to the player. All of these quests are meaningless with regards to the completion of the Konquest mode, but several of them (including the retrieval of Shinnok's amulet and returning it to Shinnok) allude to important points in the storyline.

Also, there are various chests, floating objects, and approachable characters in the various realms. Upon opening the chests, koins or a special key will be unlocked to be used at the Krypt. Collecting floating objects (such as movie cameras and musical notes) as well as defeating specific characters will result in special keys being unlocked, while defeating other characters will result in koin rewards. The keys retrieved in Konquest mode unlock special chests that include secret characters, alternative outfits, secret arenas, character biographies, arena soundtracks, and more.

The only fightable/trainable characters in this game are characters who are fully installed for arcade mode and versus mode. All other characters, while present, have no significant bearing other than conversation or perhaps a side mission. The notable exceptions are Jax Briggs, Johnny Cage, Kung Lao, Quan Chi, Shang Tsung, and Sonya Blade, all of whom the player can compete against despite them not being accessible in the game.

Mortal Kombat: Unchained
Mortal Kombat: Unchained
Character selection screen of Unchained
Developer Climax
Publisher Midway
Series Mortal Kombat
Released Flag of the United States November 13, 2006
Flag of Europe November 23, 2006
Flag of Australia December 9, 2006
Genre Fighting game
Mode(s) 1-2 players. Wi-Fi
Ratings BBFC: 18
ESRB: Mature (M)
OFLC: MA 15+
Platform(s) PSP

Mortal Kombat: Unchained is the name given to the PlayStation Portable version of Mortal Kombat: Deception. The game was shipped on November 13, 2006. The game includes all of the characters from the GameCube version of Deception, and four more characters from Mortal Kombat: Deadly Alliance that are exclusive to the PSP system:

  • Blaze – An Outworld elemental who was captured to incubate the means of Onaga's return, but is now free to pursue his own quest: to monitor the realms' companions and prepare for Armageddon, should they grow too powerful.
  • Frost – Sub-Zero's traitorous disciple who revived after her own freezing ability appeared to kill her.
  • Jax – Soldier of the Outer World Investigation Agency who fell in battle, and revived to serve Onaga.
  • Kitana – Princess of Edenia who was killed in battle and revived to serve Onaga; appears to be fully aware - if not in control - of her actions.

An Endurance mode was an exclusive new feature in the PSP version, where players can compete against a constant wave of opponents. Also, the PSP's Wireless Ad-hoc functionality could be used for Multiplayer games.

  • Due mostly to the inclusion of several cameos in Konquest mode (as well as in the Dark Prison arena), Mortal Kombat: Deception features nearly every single character from the Mortal Kombat series in some form or another, ranging from the well-established (Liu Kang, Sub-Zero, etc.) to the more obscure (Rain, who is a non-playable character in Konquest mode).
  • Deception is the first Mortal Kombat game to feature Stage Fatalities (now known as Death Traps) since Mortal Kombat 4.
  • Deception is the first Mortal Kombat game to feature two "humanoid" characters as a sub-boss rather than the traditional otherworldly creatures such as the Shokans, Centaurians or Oni. The new sub-boss (so to speak) is the tag-team tandem known as Noob-Smoke.
  • Stages like the Dead Pool, the Living Forest and the Pit were brought back due to fan complaints as they were popular stages in the Mortal Kombat series.
  • Kitana was supposed to be featured in this game. However, it was decided that the storyline would change and have her brainwashed in favor of the reappearance of Jade, who has not been featured in many Mortal Kombat games, however she was later included in the PSP version Mortal Kombat: Unchained.
  • Some characters (such as Darrius for example) are said to be plays on established Mortal Kombat characters. Darrius, in this sense is said to be a play on Jax, who was the first African-American Mortal Kombat character. Other characters such as Kira and Kobra are actually hybrids of different characters such as Sonya Blade, Johnny Cage and Kano. Kira, for instance, has Sonya's and Kano's special abilities (plus a fireball of her own, presumably a play on Tanya's fireball in Mortal Kombat 4) while Kobra's moves are identical to the ones Johnny Cage used in Mortal Kombat: Deadly Alliance.
  • Although the deceased Earthrealm warriors from Deadly Alliance (Jax, Sonya Blade, Kitana, Johnny Cage & Kung Lao) are stated to be under the Dragon King's control after he resurrected them, the characters are not playable. The only character that died in the Deadly Alliance/Deception story and returned as a playable character is Liu Kang. The deceased Earthrealm warriors, as well as Quan Chi and Shang Tsung, can be fought in Konquest, and in fact some must be fought in order to unlock other secrets (e.g. Jax must be fought to unlock the temple where Liu Kang is found). Each of these non-playable characters uses fighting styles already possessed by other Deception playable characters with the notable exception of Jax, who uses a completely different set of fighting stances. He is the only non-playable character besides Onaga to have a completely different fighting style.
  • It was rumored that there would be "Super Unlockables" in the game. After Deception was released, GameSpot initially reported that the character Motaro could be unlocked. This was later proved to be untrue, however, and was subsequently removed from the website once it was revealed that there are no super unlockables in the game. The source which provided GameSpot with the faulty information is unknown.
  • Despite being playable in the GameCube version, the characters Goro and Shao Kahn can still be found behind bars in the Dark Prison stage, even when you select them to fight as. Also, Deception uses two character models for Reptile; his classic MKII model, which can also be seen during Konquest mode in the Living Forest of Outworld, and his model from MK4 and Gold.
  • Because Frost, Kitana, Jax, and Blaze were merely ported to Unchained from Deadly Alliance, they only have one fatality (or in the case of Blaze, none at all), and no hara-kiri.
  • In Deception there is a Fatality-Hara Kiri glitch. If both players perform a Hara-Kiri and Fatality at the same time, the winner could perform their Fatality but the result would instead be that he/she would actually die in the way that the defeated opponent would, and the defeated opponent would be left standing unharmed. Sindel, Jade and Sub-Zero are three of the winning players who would be unharmed after this happens, although Jade does squirt blood from where the incident occurs, and Sub-Zero would be left frozen. Sindel will actually stay as she was before the glitch occurred in her Deadly Scream fatality. This glitch has not yet been tested with Unchained.

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