Nintendogs

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Nintendogs
Nintendogs
Developer(s) Nintendo
Publisher(s) Nintendo
Designer(s) Kiyoshi Mizuki
Release date(s) Japan April 21, 2005
North America August 22, 2005
Australia September 29, 2005
Europe October 7, 2005
China June 29, 2006
Genre(s) Simulation game
Mode(s) Single player, Multiplayer
Rating(s) CERO: All ages
ESRB: Everyone
PEGI: 3+
OFLC: G
Platform(s) Nintendo DS
Media 1 Nintendo DS Card

Nintendogs is a pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It has been released in seven different versions - Dachshund & Friends, Lab & Friends, Chihuahua & Friends, Dalmatian & Friends, Shiba & Friends (Japan only), and Best Friends (available only in a Nintendo DS bundle). Nintendogs takes advantage of the Nintendo DS' touchscreen and was the third (WarioWare: Touched! and Feel the Magic: XY/XX used them in minigames) official DS game to use the microphone, which is used to interact with the puppies.

Since the release of the first version of Nintendogs, that and the subsequent versions have sold more than seven million copies worldwide.[1]

Contents

The gameplay variety in Nintendogs makes for great interaction between the user and the puppy. Using the touchsceen, the owner can play with, train (a dog can learn up to 14 dog tricks, sit, beg, handstand, lay down, etc.), pet, walk, and wash the dog. Using the microphone that is built into the DS, the player can create voice commands that the virtual puppy will understand and (assuming it is properly trained) follow. Dogs can be walked to the park where they can practice their disc catching skills and to the Gymnasium to practice agility skills. Competitions are also an entertaining aspect of the game, as one can play frisbee with the dogs and enter them in agility contests or obedience shows whether for fun or trainer points and money.

The dog is fed dry or canned food or Natural Food and water or milk, treated with jerky treat or dog biscuit and washed with shampoo bought at the store. The dog's hunger can be measured with ratings of: Famished, Hungry, Normal and Full. The dog's thirst can be measured with ratings of: Parched, Thirsty, Normal and Quenched. And the dog's coat hygene can be measured with ratings of: Filthy, Dirty, Normal, Clean and Beautiful.

If the dog is not fed or cleaned for prolonged periods of time, it may feel neglected and run away. It will return later and if fed will stay again. The dogs do not die like other virtual pets such as Tamagotchi.

Outside of the player's virtual home, the puppy can be put on a leash and taken for a walk around the neighborhood. Dogs may also walk to a discount store where most default items are discount price. These items will not include rare items found only on walks, such as RC Helicopters, Moai Statues, Knit Hats, or even Striped Ribbons. Dogs can encounter other neighbourhood dog's and their trainers, who often give advice to the player. Whenever a player's dog encounters a neighbourhood dog they can either fight with the dog or play with the dog. Blue square question marks mark areas that may contain neighborhood dogs or presents. Some areas contain hidden presents that are not marked by a question mark. If a hidden present is seen, tugging the dog's leash may get the dog to retrieve the present earning an extra item. If a dog is hungry or famished, it may find garbage rather than presents and may eat from it and feel sick for a few seconds and the player loses trainer points, but if a player tugs on the leash they can get the dog to continue walking and avoid eating the garbage. Players can go to the park to play fetch and let the dog play with other dogs. Players are able to tell if there are other dogs and how many are at the park on the map by an icon within the borders of the park showing one dog, two dogs or no dog. If a dog smells urine on the ground it may be tempted to urinate over it, tugging the dog's leash will get it to start walking again. A dog may urinate at a random point as well. Dogs may also defecate in random spots, tapping on the feces will pick it up and dispose of it in a paper bag. If a player does not dispose of the feces they will lose trainer points.

Nintendogs supports two link-up methods through the Nintendo DS's built-in wireless networking capabilities. A player can link his or her system with that of another person who owns a copy of Nintendogs to let the players' puppies play together. One can also enable the other link-up system, "Bark Mode," in the game options and then close the Nintendo DS. Instead of going to Sleep mode, the Nintendo DS will continue to look for other Nintendogs users. If another Nintendogs game in Bark Mode is detected an alert (barking) will sound and the two systems will exchange information to be used later when gameplay is resumed. Bark Mode also works while the Nintendo DS is open. If connected with a player who has a dog currently not in your kennel that dog will become available to you. Presents can be given to another player.

A Dachshund puppy being petted through use of the touch screen.
A Dachshund puppy being petted through use of the touch screen.

Nintendo, likely based on the success of this method with Pokémon, chose to release Nintendogs in multiple versions with minor variations from one another. While all versions of the same language are able to link to one another, each release of Nintendogs features a different set of dog breeds that are available at the beginning of each game. The Japanese editions each start with five breeds, while the North American and European editions each have six. However, players can earn other breeds during the game but may only "donate" one breed of dog with another owner. This does not mean that the player loses the dog, it only means that the other player/owner unlocks that dog and can purchase it from the kennel. If that owner has a dog that a player wants to unlock and goes on to bark mode with him, then they can unlock that dog as well. A game may only do this once with every version per the player's version, so for example, if the version Player A owns is Dachshund and friends, and they go into Bark Mode with Player B, who has Labrador and friends, and Player B brings Player A a dog they have not unlocked, the kennel will receive donations of that dog. If the players do it with the same Labrador and friends gamepak again, or a different Labrador and friends gamepak, they can not unlock the dog that they bring. They can, however, do this trick with Chihuahua and friends, Dachshund and friends, Labrador/Shiba and friends (if the language settings can handle it; this is unconfirmed.) and Dalmatian and friends. In addition, if one person buys another version of Nintendogs, this trick can happen all over again.

When the player first starts the game, he or she is brought to the kennel to choose a dog. The player then selects one of five or six available breeds, and is shown three dogs of that breed, varying in gender, personality, and color. Once the player comes to a final decision, the dog is taken home, and the player is allowed to name his or her new pet.

The different versions of Nintendogs have different breeds initially available to the player. The dogs can range from German Shepherds and Yorkshire Terriers to Shiba Inus and Labrador Retrievers. For example, in the American/European version of Dachshund & Friends, the Beagle, Golden Retriever, Miniature Dachshund, Pug, Shih Tzu, and Siberian Husky are available from the start. (The Japanese versions have slightly different selections; for example, the Japanese Dachshund & Friends has the Miniature Schnauzer and Yorkshire Terrier instead of the Beagle and Shih Tzu.) Except for the hidden breed in the game, the Jack Russell Terrier, which requires the Jack Russel book (except in the Japan versions), and the Dalmatian, which requires the fireman's hat item to be found, all of the breeds are available in at least one version of the game, and in each game the breeds not initially available can be unlocked through Bark Mode, and by gaining experience playing the game (trainer points). For example in "Nintendogs: Dalmatian and Friends" You unlock the Cavalier K.C. Spaniel when you get 2000 trainer points, the Shetland Sheepdog when you get 4000 trainer points and you unlock the desktop room when you get 6000 trainer points.

As the player accumulates funds throughout the game, more dogs may be purchased from the kennel. However, only three dogs may be kept at the player's in-game dwelling, and five dogs may be stored (but not interacted with) at the "Dog Hotel" for free; the hotel will care for the dogs. The dogs may also be swapped, dropped off, and picked up at any time. After having 8 dogs you will not be able to pick up or drop off the dogs you may only swap them. The player may not have any more than eight dogs at a time, but dogs may be "donated" to free up space for more pets. Donating a dog removes it from the player's possession and is an irreversible action.

There were originally three different versions of Nintendogs. In Japan, their subtitles were Chihuahua and Friends, Dachshund and Friends and Shiba and Friends. In North America and Europe, two of the game subtitles are maintained, but Shiba and Friends was changed to Labrador and Friends, a more recognizable breed in North America and Europe. Although, the Shiba Inu breed is still available in the US versions of Nintendogs. Nintendogs has since had a new version bundled with teal and pink (in the US, the pink version was only available at Target and Toys "R" Us) Nintendo DS models, titled Nintendogs: Best Friends. Europe had slightly different bundles: a pink DS bundle with the Chihuahua edition of the game, and a blue DS bundle with the Labrador edition. Nintendogs: Dalmatian and Friends was released on June 16, 2006 in Europe. Nintendogs: Dalmatian and Friends arrived to North America on October 16, 2006. This version includes the most popular breeds from the other versions as well as the Dalmatian available for purchase from the beginning of the game.[2]

All the versions contain all the breeds and are essentially all the same game. The only difference between versions is the selection of breeds which the player starts with, but all the other breeds can be unlocked as the player progresses through the game. Unlocking occurs when the player achieves certain goals, for example gaining a certain number of trainer points or finding a particular object.

The game has been well received by critics. In the May 2005 edition of the Famitsu, a popular Japanese gaming magazine, Nintendogs received a perfect 40/40 score. Only five other games have attained this score: The Legend of Zelda: Ocarina of Time, Soul Calibur, Vagrant Story, The Legend of Zelda: The Wind Waker and Final Fantasy XII.[3]

It was also one of the five DS games to earn an Editor's Choice award on GameSpot, along with Advance Wars: Dual Strike, New Super Mario Bros., Yoshi's Island DS and Mario Kart DS. It also received an 8.5 out of 10 in Nintendo Power.

In the first week of its release in Japan (April 18, 2005 to April 24, 2005), its sales totaled over 168,000 units (Nintendogs: Shiba & Friends — 75,000 units, Nintendogs: Miniature Dachshund & Friends — 49,000 units and Nintendogs: Chihuahua & Friends — 44,000 units). This title game also boosted the Nintendo DS system sales by over 4.2 times the previous week to 95,000 units, up from 22,000.[8]

Nintendogs also had very successful launches in North America and Europe, with first week sales of over 250,000[9] and 160,000[10] respectively.

On March 23, 2006 at GDC 2006, Nintendo's president Satoru Iwata announced that Nintendogs sales had reached 6 million worldwide.[11]

In late 2005/early 2006, Nintendo released Nintendogs "6-Card Fun Paks". Three different pack designs (each based on the US-released designs of the DS game) contains an assortment of "Collectible cards, stickers & more!". Each pack randomly contains two of 18 different 'Breed' cards, one of nine different 'Trainer Tip' cards, one of six different 'Miscellaneous' cards, one of 18 different 'Pop-Up' Cards, one of six different sheets of stickers, one of four different temporary tattoos and one Sweepstakes card.

A line of Nintendogs plush toys were released in Japan, featuring the most popular breeds in each game. They are also available at the Nintendo World Store in New York City for US$9.99. Various Nintendogs T-Shirts are available at the Nintendo World Store as well and retail for US$14.99. In Europe and Australia, a series of plush toys with an electronic sensor were released, and when the owner shook the bone, the dog would walk and bark.

  1. ^ Nintendogs Press Release. GoNintendo. Retrieved on 2006-10-18.
  2. ^ Nintendogs - Dalmatian Edition announced!. Touch! Generations. Retrieved on 2006-06-30.
  3. ^ http://www.1up.com/do/newsStory?cId=3148658 - 1up.com; accessed 16-01-2007
  4. ^ 2005 Winners. gamecriticsawards.com.
  5. ^ Yellow Pencil Awards. gamesutra.com.
  6. ^ 2006 Winners. PETA.
  7. ^ IGN Editors' Choice Games. IGN. Retrieved on 2006-09-02.
  8. ^ Anoop Gantayet. "DS Sales Skyrocket in Japan", IGN, April 28, 2005.
  9. ^ "Nintendo Reveals Impressive U.S. Nintendogs Figures", Gamasutra, September 1, 2005.
  10. ^ "Nintendo Claims European Sales Boost For DS", Gamasutra, October 12, 2005.
  11. ^ GDC: The Nintendo keynote blow by blow (Updated). Joystiq. Retrieved on 2006-06-30.


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