O.R.B: Off-World Resource Base
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| O.R.B: Off-World Resource Base | |
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| Developer(s) | Strategy First |
| Publisher(s) | Strategy First (North America) Mindscape (Europe) |
| Release date(s) | November 8, 2002 (North America) |
| Genre(s) | Space simulation, Strategy game |
| Mode(s) | Singleplayer and Multiplayer |
| Rating(s) | ESRB: Everyone (E) PEGI: 7+ |
| Platform(s) | Windows PC |
| Input | Keyboard, Mouse |
O.R.B: Off-World Resource Base (or simply O·R·B) is a space strategy game developed and published by Strategy First. Gameplay is similar to Homeworld, in that the player can move units in all three spatial dimensions. ALso despite its name resources are very hard to find. The games relies highly on upgradeing. There are two fully developed races in the game, the Malus and the Alyssians. Each race has their own unique technology and campaign. The two races share the solar system where much of the story takes place. There are also three sub races, including the Aldar, Elathen and the Kyulek. The story begins from the Malus point of view, who, along with the Alyssians, worship an ancient race called the Aldar as gods. The Aldar were defeated many millennia ago by the Elathen, also called the Silencers, because they were betrayed. The symbol of this betrayer is also the symbol of the Alyssian people, and when an Alyssian probe crashes on Malus, the Malus clan known as the Night Sky Clan embark on a religious crusade against the Alyssians. However, some point before contact with a rival Malus clan (Ftorrek)who you apparently obliterate, although they show greater significance in the Alyssian campaign. They drive the Alyssians out of the solar system, but the second half of the game is from the Alyssian point of view, where they return to their home system and rediscover an ancient fleet of Aldar vessels. The player captures as many of these vessels as he or she can to defeat the re-awakened Silencers.
