Operation Desert Storm (game)
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| Operation Desert Storm | |
|---|---|
| Developer | Bungie Software |
| Publisher | Bungie Software |
| Designer | Alex Seropian |
| Version | 1.5 |
| Released | 1991 |
| Genre | military strategy |
| Platform(s) | Mac OS |
Operation Desert Storm was a top-down tank shooter for the Macintosh programmed by Alex Seropian in 1991, self-published and duplicated. It only sold about 2,500 copies. It marked the second game published with the Bungie name after Gnop!. The game was based on Operation Desert Storm, a conflict in the Middle East that was going on at the time.
The game featured twenty levels, culminating in the city of Baghdad with the final enemy being a giant Saddam Hussein head.[1] It also came with a glossary of military terms and trivia which was needed in order to bypass the copy-protection in the game, and authentic maps of the Kuwaiti Theater of Operations.
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| Bungie series | Marathon Trilogy · Myth series · Halo series |
| Individual games | Gnop! · Operation Desert Storm · Minotaur: The Labyrinths of Crete · Pathways into Darkness · Abuse · Oni |
| Miscellaneous | Pimps at Sea |