Pajama Sam

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Original case for the first title
Original case for the first title

The Pajama Sam series is a collection of children's adventure and puzzle games created by Humongous Entertainment. They primarily involve clicking to get to a destination, although some sub-quests and mini-games involve the keyboard. Pajama Sam is helped throughout the series by an array of normally inanimate objects that are alive in the various worlds he visits. There are currently four adventures in the series and several arcade/puzzle games:

Contents

  • Pajama Sam [1] in "No Need to Hide When It's Dark Outside" (PC, Macintosh) (1996)
Pajama Sam, frustrated with his fear of the dark, enters the "Land of Darkness" through his closet hoping to capture Darkness, who has been anthropomorphized into an actual character. Sam searches for his lost possessions (his "Pajama Sam mask", his lunch-box, and his flashlight) which have been confiscated in a customs inspection at the beginning of the adventure. The entire adventure occurs at night, overshadowed by fact that Darkness' name appears in most locations in the game. Sam meets the characters King, the mine car and Otto, the rowboat who appear in Pajama Sam's Lost and Found.
  • Pajama Sam 2: Thunder and Lightning Aren't so Frightening (PC, Macintosh) (1998)
Pajama Sam, this time frustrated with his fear of thunderstorms and lightning, travels up into the clouds through his attic to confront Thunder and Lightning, who are actual characters in the same sense that Darkness was in Pajama Sam 1. Unfortunately, Sam accidentally causes a malfunction of the "weather machine" (which controls the weather of the entire world) while in its control room, causing a mess-up of weather around the globe. The adventure finds Sam searching for the pieces missing from the weather machine to restore correct weather to the world.

Both of these games were originally released as Junior Arcade games for ages 3-8.

  • Pajama Sam Sock Works (PC, Macintosh) (1997):
As he is getting ready for bed, Sam's mother asks him to sort his socks. Before doing this, though, he begins to dream about having a machine to do it for him. The game consists of helping Sam guide the socks through the machine into the correct sorting bins.
  • Pajama Sam's Lost & Found (PC, Macintosh) (1998):
Sam, trying to find his misplaced belongings, travels through various lands within his room. In each level, he is riding on a particular character (some from his previous adventures, some not).

  • Pajama Sam's One Stop Fun Shop (PC, Macintosh) (2000):
A printing program that lets children make and print their own creations with the Pajama Sam characters.

  • The Pajama Sam games can be played on other platforms by using ScummVM.
  • The game Pajama Sam 2: Thunder and Lightning Aren't So Frightening is infamous for its demonstration of the "impracticality of capes" in that Sam trips over his cape at the beginning of the game.
  • The series has many characters that make cameos in the sequel to their debut game, most notably a Carrot X, a mask-wearing carrot-superhero who is an undercover activist for carrot rights. In the first adventure, this carrot claims to be a member of the 'salad liberation front,' working toward the rights of carrots to be the main course of the meal, not just part of a salad. In the second adventure, he is seen stuck as the nose of a snowman, until Sam manages to replace him. Later in the adventure, Sam leaves him at the board meeting, where it is possible to hear his dialogue with the other members (and in which he presumably continues his fight for carrot rights).

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