Path tracing

From Wikipedia, the free encyclopedia

Path tracing is a technique by James Kajiya when he presented his paper on the rendering equation in the 1980s. The main goal of path tracing is to fully solve the rendering equation.

A form of ray tracing whereby each ray is recursively traced along a path until it reaches a light emitting source where the light contribution along the path is calculated. This recursive tracing helps for solving the lighting equation more accurately than conventional ray tracing.

A simple path tracing pseudocode might look something like this:

 Color TracePath(Ray r,depth) {
   if(depth==MaxDepth)
     return Black;  // bounced enough times

   r.FindNearestObject();
   if(r.hitSomething==false)
     return Black;  // nothing was hit

   Material &m=r.thingHit->material;
   Color emittance=m.emittance;

   // pick a random direction from here and keep going
   Ray newRay;
   newRay.origin=r.pointWhereObjWasHit;
   newRay.direction=RandomUnitVectorInHemisphereOf(r.normalWhereObjWasHit);
   float cost=DotProduct(newRay.direction,r.normalWhereObjWasHit);

   Color BRDF=m.reflectance/PI;
   float scale=1.0*PI;
   Color reflected=TracePath(newRay,depth+1);

   return emittance + ( BRDF * scale * cost * reflected );
 }

In the above example if every surface of a closed space emitted and reflected (0.5,0.5,0.5) then every pixel in the image would be white.

A variation of this algorithm is to trace rays in the opposite direction, from light sources to the camera, this is called light tracing. Furthermore these two algorithms can be combined to enhance the image results and which is called bidirectional path tracing.

Advanced Search
Included Web Search Engines


Safe Search

close

Top Matching Results

Occasionally Search.com will highlight specialized results that are based on the context of your query. Examples of specialized results include specific links to news, images, or video.

Top Matching Results may highlight information from other Search.com pages, content from the CNET Network of sites, or third party content. The listings are based purely on relevance. Search.com does not receive payment for listings in this section but our partners that provide this data may get paid for listing these products.

Sponsored Links

This section contains paid listings which have been purchased by companies that want to have their sites appear for specific search terms and related content. These listings are administered, sorted and maintained by a third party and are not endorsed by Search.com.

Search Results

Search.com sends your search query to several search engines at one time and integrates the results into one list which has been sorted by relevance using Search.com's proprietary algorithm. You can customize the list of search engines included in your metasearch from the preferences.

The search engines that are used in your metasearch may allow companies to pay to have their Web sites included within the results. To view the Paid Inclusion policy for a specific search engine, please visit their Web site. Search.com does not accept payment or share revenue with any search engine partner for listings in this section.