Presentation-abstraction-control

From Wikipedia, the free encyclopedia

Presentation-abstraction-control (PAC) is a software architectural pattern, somewhat similar to model-view-controller (MVC). PAC is used as a hierarchical structure of agents, each consisting of a triad of presentation, abstraction and control parts. The agents (or triads) communicate with each other only through the control part of each triad. It also differs from MVC in that within each triad, it completely insulates the presentation (view in MVC) and the abstraction (model in MVC), this provides the option to separately multithread the model and view which can give the user experience of very short program start times, as the user interface (presentation) can be shown before the abstraction has fully initialized.

The structure of an application with PAC.
The structure of an application with PAC.

A subset or variation of PAC under the name Hierarchical-Model-View-Controller (HMVC) was published in an article[1] in JavaWorld Magazine, the authors apparently unaware[2] of PAC which was published 13 years earlier. The main difference between HMVC and PAC is that HMVC is less strict in that it allows the view and model of each agent to communicate directly, thus bypassing the controller.

  1. ^ Jason Cai, Ranjit Kapila, and Gaurav Pal (July, 2000). "HMVC: The layered pattern for developing strong client tiers". JavaWorld Magazine. Retrieved on 2006-05-25. 
  2. ^ "TP" (2000). "Is HMVC PAC? (letter to the editor)". JavaWorld Magazine. Retrieved on 2006-05-25. 
  3. ^ Laurence Nigay (1991). "Building User Interfaces: Organizing Software Agents.". ESPRIT '91 Conference. Brussels, Belgium: November 1991. 
  4. ^ Laurence Nigay (January 1994). Conception et modélisation logicielles des systèmes interactifs : application aux interfaces multimodales (in French, with abstract in English). PhD dissertation, 315 pages, University of Grenoble, France, pp. 131-268. 
  5. ^ Nigay, Laurence; Joëlle Coutaz (1997). "Software Architecture Modelling: Bridging Two Worlds Using Ergonomics and Software Properties.", Formal Methods in Human-Computer Interaction. Springer-Verlag, chapter 3, pp. 49-73. ISBN 3-540-76158-6. 
Advanced Search
Included Web Search Engines


Safe Search

close

Top Matching Results

Occasionally Search.com will highlight specialized results that are based on the context of your query. Examples of specialized results include specific links to news, images, or video.

Top Matching Results may highlight information from other Search.com pages, content from the CNET Network of sites, or third party content. The listings are based purely on relevance. Search.com does not receive payment for listings in this section but our partners that provide this data may get paid for listing these products.

Sponsored Links

This section contains paid listings which have been purchased by companies that want to have their sites appear for specific search terms and related content. These listings are administered, sorted and maintained by a third party and are not endorsed by Search.com.

Search Results

Search.com sends your search query to several search engines at one time and integrates the results into one list which has been sorted by relevance using Search.com's proprietary algorithm. You can customize the list of search engines included in your metasearch from the preferences.

The search engines that are used in your metasearch may allow companies to pay to have their Web sites included within the results. To view the Paid Inclusion policy for a specific search engine, please visit their Web site. Search.com does not accept payment or share revenue with any search engine partner for listings in this section.