Primal (video game)

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Primal
Primal NTCS cover
Developer SCE Europe
Publisher
SCE America (North America)
SCE Europe (Europe)
Released
Genre Action/Adventure
Mode(s) Single player
Ratings ESRB: Mature
ELSPA: 15+
Platform(s) Sony PlayStation 2
Media 1 DVD-ROM

Primal is an action PlayStation 2 video game developed by Sony Computer Entertainment Europe aka SCE Studio Cambridge. It tells the story of Jennifer Tate, an orphan teenage girl searching for her boyfriend in a dimension of demons. As the story develops we discover more about Jen's past and her link to her boyfriend and the demon worlds.

Contents

  • Jen (Jennifer Tate), the main playable character, that later in the game can transform herself into various forms of demons.
  • Lewis, Jen's boyfriend.
  • Chronos, part of a machine known as the Oracle, helps maintaining order in Oblivion.

  • Arella, the embodied force of Order; the good. She's supported by the demons of the Solum and Aquis realms.
  • Scree, a gargoyle. He's the second playable character in the game, can climb certain types of walls and can turn himself into stone to help Jen through the course of the game.
  • Abdizur, Arella's defender and General of the armies of the Order. Following an encounter with Abaddon, has vanished without a trace.

  • Abaddon, the embodied force of Chaos; the evil. He's supported by the demons of Aetha and Volca realms.
  • Belahzur, Abaddon's right-hand man and General of the Chaos armies.

The battle to save the outside world starts within as Jen Tate -a modern day girl- faces the demons of an immortal world and discovers her own supernatural origin. In Oblivion, there are four distant realms each occupied by a demon race. Two are aligned with order and two with chaos. But the scales of balance are thrown, and chaos is engulfing Oblivion.

The place where Jen and Lewis are from, the "real" world. Belahzur used his power to abduct Lewis from Mortalis.

The place where it all comes together. It's here that Chronos with the machine Oracle tries do maintain the order of Oblivion. All the realms can be entered through the Nexus.


The name given to all the four next realms:

A harsh realm where the sun never shines and an eternal winter blankets the ground and freezes the soul. This ia a world reminiscent of the mortal Ancient Rome with columns high enough to reach the gods, and arenas to honour the brave and strong.[1]
The occupants of this realm are the Ferai. Although fierce and rugged in appearance, the Ferai are fundamentally a good race, aligned with the forces of Order.
In this realm Jen "learns" her first demon form, based on the Ferai race.

Deep beneath an endless, poisonous ocean lies the sub-aquatic realm of Aquis. The deadly waters are home to vast sea monsters, but the occupants of this realm, the Undine have built their own safe-havens where they can live their lives free from the leviathans and polluted waters of the deep.
The Undine are able to communicate telepathically and only prosper because of the complex water purification machines they rely on. This humanoid race is perfectly adapted to life underwater with efficient gills and fins that power them through the shadowy depths.
Jen's second demon form is based on the Undine race.

Set in the cloud-draped peaks is the far from heavenly Aetha. The sheer mountains and treacherous rocks mean the inhabitants have to make their precarious homes on the plateus and peaks above the clouds. The gloom and drizzle hides Tudor-like architecture with foreboding towers, heavy black beams and crumbling white walls. Overhanging balconies seek to steal what little light the street laterns cast.
The occupants of Aetha are the "Wraith" race. These fearsome and cadaverous beings have created a warped aristocratic society, with the ruling Wraith class living a life of opulence and excess while the "Helot" peasants live in filth and squalor. Unsurprisingly the ruling class are selfish and evil, throwing lavish masked balls within sight of the starving masses.
Jen's third demon form is based on the Wraith race.

A wasted landscape of sand and rock form Volca, the fourth realm. An endless scorched desert, the burning horizon dominated by a vast volcano. Volca is very similar to that of Aztec and/or ancient Egyptian architecture.
This realm occupants are the Djinn race. The Djinn are quite possibly the strongest of Oblivion's inhabitants. Their bodies are formed from a living metal[2], resemble animals that would usually be portrayed as Egyptian gods and their physiognomy is linked directly to the rhythms of the volcano; when it is dormant they are at their weakest and as it builds towards the violent eruption this is where the Djinn feel at their most empowered.
Jen's fourth and final demon form is based on the Djinn race.

Primal features music by electronic rock band 16 Volt. Some of the tracks presented in the game are:

  • Suffering You
  • Alkali
  • Happy Pill
  • Blessed
  • At The End (during credits)

The combat tracks from Primal feature on the album SuperCoolNothing V2.0 from 16 Volt, and the band had a cameo appearance in Primal, where they played in a club in the opening cut scene.

The "cinematic tracks" were composed by Andrew Barnabas and performed by the City of Prague Philharmonic Orchestra and Chorus. A suite dedicated to its music was performed at the historic Symphonic Game Music Concert in Leipzig 2003.

  • Civilization is only skin deep.

  1. ^ http://www.primalgame.com/solum/solum_en.html
  2. ^ http://www.primalgame.com/volca/volca_en.html

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