SSX
From Wikipedia, the free encyclopedia
- For other meanings, see SSX (disambiguation).
- This article is about the debut title in the snowboarding video game series. For information on the series in general, see SSX (series).
| SSX | |
|---|---|
| Developer(s) | EA Canada |
| Publisher(s) | EA Sports BIG |
| Release date(s) | October 26, 2000 |
| Genre(s) | Sports |
| Mode(s) | Single player, multiplayer |
| Rating(s) | ESRB: Everyone (E) |
| Platform(s) | PlayStation 2 |
| Media | DVD-ROM |
SSX (Snowboard Supercross) is the first in a series of snowboarding video games published by EA Sports BIG. It was developed by EA Canada and released with the launch of the PlayStation 2 in October 2000.
Players may choose any one of a number of riders, each with their own statistics and boarding style. A course is selected and the player is given the option of racing down the course or participating in a competition to do tricks.
Each course is filled with ramps, rails, jumps, and other assorted objects. Performing tricks fills up the player's boost meter, which can then be used for additional acceleration, making tricks important even in a race. While some tricks do have origins in Snowboarding, many of the more advanced tricks are not realistic to actual physics. This matters little in games of this style, as the larger and more extreme tricks count for the most points and are the most spectacular to execute. Players also have the option of practicing or exploring courses in "freeride" mode.
The player has a choice of 8 characters, 4 of which are unlocked already. They are in order:
- Mac Fraser (American)
- Moby Jones (British)
- Elise Riggs (Canadian)
- Kaori Nishidake (Japanese)
- Jurgen Angermann (German)
- JP Arsenault (French)
- Zoe Payne (American)
- Hiro Nakamura (Japanese)
Of these characters, only Jurgen and Hiro weren't includued in the sequel, SSX Tricky.
|
SSX • SSX Tricky • SSX 3 • SSX on Tour • SSX Blur |