Sailor Moon video games

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The Sailor Moon video games, both console and arcade, were released in Japan during the height of the media franchise's popularity. They have never been released in any other country, with the single exception of the Bishoujo Senshi Sailor Moon game developed by Angel, which was released in France in 1994.[1] The games are hard to find in any other country unless downloaded from the internet as ROMs.

Bandai produced a small number of Sailor Moon games, but the majority were handled by a Japanese game company called Angel. Early games were side-scrolling fighters, whereas later games were unique puzzle games, and even later titles chose to go a versus fighting game style. Another Story was the only game to stand out, being a role-playing game. Panic in Nakayoshi World was also released, an overhead Adventures of Lolo-style puzzle game featuring characters from various Nakayoshi-printed manga. Sailor Moon and Chibi Moon are playable characters.

The games mainly saw release on the Super Famicom, with the first side-scroller being ported to the Sega Mega Drive. A separate arcade side-scrolling fighter was also released.

In addition, two side-scrolling adventure games were produced for the Game Boy (Sailormoon and Sailormoon R), and a side-scrolling game was also produced for the Game Gear (Sailormoon S).

The first versus fighting game from the series was released for the 3DO. However, as the 3DO did not sell well outside of Japan, this game has gone largely unnoticed. Produced by Bandai themselves as opposed to Angel for the other two, this game is considerably different. A final versus fighting game was released for the Sega Saturn and Sony PlayStation.

A game was released in the US for the PC. It was a minigame compilation titled The 3D Adventures of Sailor Moon. Aside from the theme, the games did nothing to tie in to the series.

There is a game for the Wii console in development by NAMCO with the working title of "Sailor Moon". Its expected release date is 31 December 2007.[2]

Contents

Sailor Moon
Developer(s) Angel
Publisher(s) Angel
Series Sailor Moon Games
Release date(s) 1993
Genre(s) beat 'em up
Mode(s) 1 Player or 2 Players
Platform(s) Arcade, SNES, Super Famicom
Media SNES/Super Famicom Cart
Input 1 or 2 SNES/Super Famicom Controlers

Sailor Moon (美少女戦士セーラームーン, Bishoujo Senshi Sailor Moon) is a beat 'em up arcade game developed by Angel in 1993, and adapted to the SNES. It was translated into French in 1996.

The game is set in the first series of Sailor Moon, and you control one or two of the five heroines (Inner Senshi). Each Senshi has some sequences of blows , two aerial attacks and a special charge-attack that's a projectile.

The game is divided into five stages:

  • Latin Quarter (boss: Bakene)
  • Amusement Park (boss: Murido)
  • Secret Machine (boss: Zoisite disguised as Sailor Moon)
  • North Pole (boss: Kunzite)
  • Dark Kingdom (boss: Prince Endymion and Queen Beryl)

The five heroines are:

  • Sailor Moon alias Usagi Tsukino; her special attack is Moon Tiara Action
  • Sailor Mercury alias Ami Mizuno; her special attack is Shabon Spray.[3] She is faster than the other Senshi but has a shorter attack.
  • Sailor Mars alias Rei Hino; her default attack is the kick, which is stronger than her punch. Her special attack is Fire Soul.
  • Sailor Jupiter alias Makoto Kino; her special attack is Supreme Thunder.
  • Sailor Venus alias Minako Aino; the only Sailor Senshi who uses a weapon (a chain) in battle - her special attack is Crescent Beam.

The enemies are mostly the youma of the Dark Kingdom that appeared in the anime, but if more than one of the same kind appears at once, the others are coloured differently (a common device for this genre of games):

This game was translated into French in Europe, but was never imported to the United States. In the French translation, there were many errors:

  • If you lose the game, "SIN" is displayed onscreen, rather than "FIN" ("game over").
  • After each level, Tuxedo Mask appears to grade each Senshi's performance. He says "MOYENE" (a non-existent word) rather than "MOYEN" ("Average").
  • Sailor Venus was renamed Sailor Mathilde.
  • The final scene's dialogue has many incomplete sentences.

Pretty Soldier Sailor Moon
Developer(s) Gazelle, Banpresto
Series Sailor Moon Games
Release date(s) March 1995
Genre(s) Beat 'em up
Mode(s) 1 Player or 2 Players
Platform(s) Arcade game

Pretty Soldier Sailor Moon is a beat 'em up arcade developed by Gazelle and edited by Banpresto, released in March, 1995.

You control one of the Inner Senshi. Each of them has some sequences of blows and has their own special attack that does damage to all on-screen enemies at once.

  • Supervisors : Naoko Takeuchi, Fumio Osano
  • Executive Producer : Kisaburoh Higashi
  • Producer : Johan Satoh
  • Coordinator : Toshifumi Kawashima
  • Director : Hiroyuki Fujimoto
  • Artistic Director : Satoshi Iwataki
  • Assistant Artistic Director : Toshinobu Komazawa
  • Graphics : Junya Inoue, Mihoko Sudoh, Otokazu Eda, Yuhko Tataka, Shingo Ishikawa, Mikio Yamaguchi, Kumi Kayama, Noboru Inamoto Masayuki Ohsumi, Tohru Iwataki
  • Animation Supervisor : Kensei Sasaki
  • Animation Director : Kazuko Tadano
  • Animators : Hiromi Matsushita, Studio Live
  • Digitising animations : Miki Higuchi, Mutsuo Danki, Hiroko Koyano, Mayumi Onodera
  • Music : Seiichi Sakurai
  • Sound Effects : Yoshitatsu Sakai
  • Hardware Supervisor : Hideki Ikinaga
  • Hardware Coordinator : Kazuhisa Takasu
  • Hardware Conception : Hiroyuki Nagayoshi
  • Programming : Hiroyuki Fujimoto
  • Voices :
    • Kotono Mitsuishi : Sailor Moon
    • Aya Hisakawa : Sailor Mercury
    • Michie Tomizawa : Sailor Mars
    • Emi Shinohara : Sailor Jupiter
    • Rika Fukami : Sailor Venus

Pretty Soldier Sailor Moon: Another Story

The title screen of Another Story
Developer(s) Angel
Publisher(s) Angel
Series Sailor Moon Games
Release date(s) 22 September, 1995 [1]
Genre(s) RPG
Mode(s) 1 Player
Platform(s) Super Famicom
Media 1 Super Famicom Cart
Input Super Famicom Controller
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