Stochastic game

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In game theory, a stochastic game is a dynamic, competitive game with probabilistic transitions played by one or more players. The game is played in a sequence of stages. At the beginning of each stage the game is in some state. The players select actions and each player receives a payoff that depends on the current state and the chosen actions. The game then moves to a new random state whose distribution depends on the previous state and the actions chosen by the players. The procedure is repeated at the new state and play continues for a finite or infinite number of stages. The total payoff to a player is often taken to be the discounted sum of the stage payoffs or the limit inferior of the averages of the stage payoffs.

If there is a finite number of players and the action sets and the set of states are finite, then a stochastic game with a finite number of stages always has a Nash equilibrium. The same is true for a game with infinitely many stages if the total payoff is the dicounted sum. Vieille has shown that all two-person stochastic games with finite state and action spaces have approximate Nash equilibria when the total payoff is the limit inferior of the averages of the stage payoffs. Whether such equilibria exist when there are more than two players is a challenging open question.

Stochastic games have applications in economics and evolutionary biology. They are generalizations of repeated games which correspond to the special case where there is only one state.

Stochastic games were invented by Lloyd Shapley in the early 1950's. The most complete reference is the book of articles edited by Neyman and Sorin. The more elementary book of Filar and Vrieze provides a unified rigorous treatment of the theories of Markov Decision Processes and two-person stochastic games. They coin the term Competitive MDPs to encompass both 1- and 2-player stochastic games.

  • L.S. Shapley. Stochastic games Proc. Nat. Acad. Science, 39:1095-1100, 1953.
  • A. Condon. The complexity of stochastic games. Information and Computation, 96:203–224, 1992.
  • J. Filar and K. Vrieze. Competitive Markov Decision Processes. Springer-Verlag, 1997.
  • N. Vieille. Stochastic games: Recent results. In Handbook of Game Theory,pages 1833–1850. Elsevier Science, 2002.
  • A. Neyman and S. Sorin, editors, Stochastic Games and Applications. Kluwer Academic Press, 2003.


 view  Topics in game theory

Definitions

Normal form game · Extensive form game · Cooperative game · Information set · Preference

Equilibrium concepts

Nash equilibrium · Subgame perfection · Bayesian-Nash · Perfect Bayesian · Trembling hand · Proper equilibrium · Epsilon-equilibrium · Correlated equilibrium · Sequential equilibrium · Quasi-perfect equilibrium · Evolutionarily stable strategy · Risk dominance

Strategies

Dominant strategies · Mixed strategy · Tit for tat · Grim trigger · Collusion

Classes of games

Symmetric game · Perfect information · Dynamic game · Repeated game · Signaling game · Cheap talk · Zero-sum game · Mechanism design · Stochastic game · Nontransitive game

Games

Prisoner's dilemma · Traveler's dilemma · Coordination game · Chicken · Volunteer's dilemma · Dollar auction · Battle of the sexes · Stag hunt · Matching pennies · Ultimatum game · Minority game · Rock, Paper, Scissors · Pirate game · Dictator game · Public goods game · Nash bargaining game · Blotto games  · War of attrition

Theorems

Minimax theorem · Purification theorems · Folk theorem · Revelation principle · Arrow's theorem

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