Wild Arms 5
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| Wild Arms 5 (Also Wild Arms: The Vth Vanguard) | |
|---|---|
![]() Wild Arms 5 logo (U.S) |
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| Developer(s) | Media.Vision |
| Publisher(s) | |
| Release date(s) | |
| Genre(s) | RPG |
| Mode(s) | |
| Rating(s) | CERO: A ESRB: RP (usually T) |
| Platform(s) | PlayStation 2 |
| Media | 1 × DVD-ROM |
| Input | DualShock 2 |
Wild Arms: The Vth Vanguard is the fifth game in the Wild Arms series and is currently in development for the Sony PlayStation 2 platform. It was released in Japan on December 14, 2006. XSEED Games has announced that it will be bringing the game to America in Q3 2007. [2]
Contents |
The HEX system from Wild Arms 4 returns in Wild Arms 5. During combat, the field is split into 5 hexagonal sections, some of which may have special properties. The player and enemies can move to different hexagons during their turn. This time around, the party count is three instead of four. (This change may be a deliberate throwback to the original Wild Arms.)
- Summon - Summon attacks return once again in Wild Arms 5. Dean and his party members can summon these guardian beasts to the field to attack the enemies/bosses. A full Force meter is required in order to summon a guardian.
- Team Combos - The team combo attack feature from Wild Arms 4 returns once again in Wild Arms 5. Utilizing most (if not all) of Dean's party members. Requires half of the Force meter.
- Chained Attacks - New in Wild Arms 5 is the ability to chain your attacks together. This lets one of Dean's party members attack 2-5 times provided they have the Violator Badge equipped and enough bullets to make the attack.
- Force Meter - Returning from Wild Arms 4 -- This meter increases as Dean's party members make physical related attacks or being attacked by the enemies. This can be used for Original attacks, Team Combos or summoning Guardian beasts to attack enemies. The more powerful the attack is, the more the Force meter will be drained.
Wild Arms 5 is a third-person console RPG. There is no world map in this game. Intead, the player traverses a world that is scaled like those of Final Fantasy XII and Dragon Quest VIII. Besides walking, the player can travel across Filgaia by employing various vehicles, including a train and monowheel. The field avatar cannot be changed; Dean is always the leader.
Dungeon exploration has two modes:
The player can jump, slide, and interact with objects, similar to controlling Jude in Wild Arms 4. This game, like Wild Arms 4, will have speaking character roles, unlike the earlier games in the series.
Dean draws both of his ARMs and can fire them freely. By employing various cartridges, the player can interact with the environment in a number of ways. Some examples include activating distant switches, breaking down obstacles, lighting torches, freezing objects, and grappling up to higher places.
- Age: 16
- Height: 160 cm
- Weapon: Shovel (Black Fenrir), Twin Fenrir (unique ARMs created by Avril)
- Seiyuu: Hiro Shimono
The protagonist of Wild Arms 5. Brought up in a remote village that thrives on lost technology, Dean is a bright boy with a sense of justice. He dreams of becoming a Golem Hunter.
- Age: 16
- Height: 152 cm
- Weapon: Pistol ARMs
- Seiyuu: Nana Mizuki
Rebecca is a childhood friend of Dean's, as well as a travel companion.
- Age: 20?
- Height: 162 cm
- Weapon: Sword ARMs
- Seiyuu: Shizuka Ito
A mysterious girl who falls from the sky, gripped in the left arm of a golem (Asgard). Her memory is limited to the recollection of a single name: "Johnny Appleseed." Actually the Ice Queen Lilithia of Ancient Fargaia of 12000 years ago who went into cold sleep and was awakened by Volsung to help put the terraforming system into full drive. However, her consciousness is actually from the future, swapped with her past self after going through the dimensional turbulence generated when she stopped the TF system at the end of the game. Trapped in an infinite time loop. It is thanks to the things she did 12000 years ago (creating the original mediums and Dean's ARMs, etc.) that the party manages to save the world in the future.
- Age: 34
- Height: 178 cm
- Weapon: Large shotgun ARMs
- Seiyuu: Shimura Tomoyuki
A golem crasher (person who goes around destroying golems). His son and wife were killed by Kartikeya, and he wanders Filgaia destroying golems hoping to draw Kartikeya, who has a golem arm, out.
- Age: 19
- Height: 168cm
- Weapon: Pile bunker ARMs
- Seiyuu: Eiji Hanawa
A golem hunter and chilhood friend of Lucil's.
- Age:12
- Height:135cm
- Weapon: Backpack ARMs
- Seiyuu: Tanii Asuka
A young, timid-looking girl. Elvis' adopted daughter.
- Weapon: Gram-Zamber
The final boss. Tries to use the terraforming system to wipe out all humans, then tries to use the Darkness Tear, then the golem Jotunheim to destroy Fargaia. Actually possessed by evil spirits who made him evil. Half-Beruuni, half human.
One of Volsung's Four Cards. Chuck's rival.
One of Volsung's Four Cards. Loves Nightburn, who was her dead sister's lover.
One of Volsung's Four Cards. Killed Greg's wife and son. Blows a hole through his own torso and dies after Greg spares him at TF System Sect: F.
One of Volsung's Four Cards. Also known as the professor. Carol's foster father. Researches the original mediums to save the Beruuni from the UB, and succeeds.
A famous golem hunter. Seems to die early on, but returns near the end.
The golem which dropped Avril, used by the party as a mode of transportation and a fighting ally. Defeats Jotunheim.
Chuck's childhood friend, who later becomes one of Diana's maids.
Faridoon's grandmother, who, like Dean and party, wants to bridge the gap between the Beruuni and humans. Suffering from UB, she ends up being transferred to one of the Cradles and ends up having her lifeforce used up by Volsung when he fires the Darkness Tear.
Composer
- Noriyasu Agematsu
- Masato Kouda
- Michiko Naruke
- Kazuya Taniguchi
Theme Song Singer
- Nana Mizuki - Justice to Believe
As with the localization of Wild Arms 4, it is also possible that an english artist will sing Justice to Believe; Wild Arms 5's theme song.
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Wild Arms/Alter Code: F • Wild Arms 2 • Wild Arms 3 • Wild Arms 4 • Wild Arms 5 |
